◆ Deselect()
| virtual void Barotrauma.Screen.Deselect |
( |
| ) |
|
|
virtual |
◆ Select()
| virtual void Barotrauma.Screen.Select |
( |
| ) |
|
|
virtual |
◆ SelectNull()
| static void Barotrauma.Screen.SelectNull |
( |
| ) |
|
|
static |
◆ Update()
| virtual void Barotrauma.Screen.Update |
( |
double | deltaTime | ) |
|
|
virtual |
◆ Cam
| virtual Camera Barotrauma.Screen.Cam |
|
get |
◆ IsEditor
| virtual bool Barotrauma.Screen.IsEditor |
|
get |
◆ Selected
| Screen Barotrauma.Screen.Selected |
|
staticget |
The documentation for this class was generated from the following file:
- /home/runner/work/Luatrauma.Docs/Luatrauma.Docs/libs/LuaCsForBarotrauma/Barotrauma/BarotraumaShared/SharedSource/Screens/Screen.cs