Barotrauma Client
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Barotrauma.StatusEffect.GiveTalentInfo Class Reference

Unlocks a talent, or multiple talents when the effect executes. Only valid if the target is a character or a limb. More...

Public Member Functions

 GiveTalentInfo (XElement element, string _)
 

Public Attributes

Identifier[] TalentIdentifiers
 The identifier(s) of the talents that should be unlocked.
 
bool GiveRandom
 If true and there's multiple identifiers defined, a random one will be chosen instead of unlocking all of them.
 

Detailed Description

Unlocks a talent, or multiple talents when the effect executes. Only valid if the target is a character or a limb.

Constructor & Destructor Documentation

◆ GiveTalentInfo()

Barotrauma.StatusEffect.GiveTalentInfo.GiveTalentInfo ( XElement element,
string _ )

Member Data Documentation

◆ GiveRandom

bool Barotrauma.StatusEffect.GiveTalentInfo.GiveRandom

If true and there's multiple identifiers defined, a random one will be chosen instead of unlocking all of them.

◆ TalentIdentifiers

Identifier [] Barotrauma.StatusEffect.GiveTalentInfo.TalentIdentifiers

The identifier(s) of the talents that should be unlocked.


The documentation for this class was generated from the following file: