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Barotrauma Client
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Public Member Functions | |
| TalentPrefab (ContentXElement element, TalentsFile file) | |
| override void | Dispose () |
Public Member Functions inherited from Barotrauma.Prefab | |
| Prefab (ContentFile file, Identifier identifier) | |
| Prefab (ContentFile file, ContentXElement element) | |
| void | Dispose () |
Public Attributes | |
| bool | AbilityEffectsStackWithSameTalent |
| When set to false the AbilityEffects of multiple of the same talent will not be checked and only the first one. | |
| readonly Sprite | Icon |
| readonly Option<(Identifier PermanentStatIdentifier, int Max)> | TrackedStat |
| When set to a value the talent tooltip will display a text showing the current value of the stat and the max value. For example "Progress: 37/100". | |
| readonly ImmutableHashSet< TalentMigration > | Migrations |
Public Attributes inherited from Barotrauma.Prefab | |
| readonly Identifier | Identifier |
| readonly ContentFile | ContentFile |
Static Public Attributes | |
| static readonly PrefabCollection< TalentPrefab > | TalentPrefabs = new PrefabCollection<TalentPrefab>() |
Static Public Attributes inherited from Barotrauma.Prefab | |
| static readonly ImmutableHashSet< Type > | Types |
Properties | |
| string | OriginalName [get] |
| LocalizedString | DisplayName [get] |
| LocalizedString | Description [get] |
| ContentXElement | ConfigElement [get] |
Properties inherited from Barotrauma.PrefabWithUintIdentifier | |
| UInt32 | UintIdentifier [get, set] |
Properties inherited from Barotrauma.Prefab | |
| ContentPackage? | ContentPackage [get] |
| ContentPath | FilePath [get] |
Additional Inherited Members | |
Static Public Member Functions inherited from Barotrauma.Prefab | |
| static void | DisallowCallFromConstructor () |
Protected Member Functions inherited from Barotrauma.PrefabWithUintIdentifier | |
| PrefabWithUintIdentifier (ContentFile file, Identifier identifier) | |
| PrefabWithUintIdentifier (ContentFile file, ContentXElement element) | |
Protected Member Functions inherited from Barotrauma.Prefab | |
| virtual Identifier | DetermineIdentifier (XElement element) |
| Barotrauma.TalentPrefab.TalentPrefab | ( | ContentXElement | element, |
| TalentsFile | file ) |
| override void Barotrauma.TalentPrefab.Dispose | ( | ) |
| bool Barotrauma.TalentPrefab.AbilityEffectsStackWithSameTalent |
When set to false the AbilityEffects of multiple of the same talent will not be checked and only the first one.
| readonly Sprite Barotrauma.TalentPrefab.Icon |
| readonly ImmutableHashSet<TalentMigration> Barotrauma.TalentPrefab.Migrations |
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| readonly Option<(Identifier PermanentStatIdentifier, int Max)> Barotrauma.TalentPrefab.TrackedStat |
When set to a value the talent tooltip will display a text showing the current value of the stat and the max value. For example "Progress: 37/100".
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