◆ ArmMoveStrength
| float Barotrauma.IHumanAnimation.ArmMoveStrength |
|
getset |
◆ FixedHeadAngle
| bool Barotrauma.IHumanAnimation.FixedHeadAngle |
|
getset |
◆ FootAngle
| float Barotrauma.IHumanAnimation.FootAngle |
|
getset |
◆ FootAngleInRadians
| float Barotrauma.IHumanAnimation.FootAngleInRadians |
|
get |
◆ HandMoveStrength
| float Barotrauma.IHumanAnimation.HandMoveStrength |
|
getset |
The documentation for this interface was generated from the following file:
- /home/runner/work/Luatrauma.Docs/Luatrauma.Docs/libs/LuaCsForBarotrauma/Barotrauma/BarotraumaShared/SharedSource/Characters/Params/Animation/HumanoidAnimations.cs