Barotrauma Client
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Barotrauma.Character.ExecuteAttackEventData Struct Reference

Public Member Functions

 ExecuteAttackEventData (Limb attackLimb, IDamageable targetEntity, Limb targetLimb, Vector2 targetSimPos)
 

Properties

EventType EventType [get]
 
Limb AttackLimb [get]
 
IDamageable TargetEntity [get]
 
Limb TargetLimb [get]
 
Vector2 TargetSimPos [get]
 

Constructor & Destructor Documentation

◆ ExecuteAttackEventData()

Barotrauma.Character.ExecuteAttackEventData.ExecuteAttackEventData ( Limb attackLimb,
IDamageable targetEntity,
Limb targetLimb,
Vector2 targetSimPos )

Property Documentation

◆ AttackLimb

Limb Barotrauma.Character.ExecuteAttackEventData.AttackLimb
get

◆ EventType

EventType Barotrauma.Character.ExecuteAttackEventData.EventType
get

◆ TargetEntity

IDamageable Barotrauma.Character.ExecuteAttackEventData.TargetEntity
get

◆ TargetLimb

Limb Barotrauma.Character.ExecuteAttackEventData.TargetLimb
get

◆ TargetSimPos

Vector2 Barotrauma.Character.ExecuteAttackEventData.TargetSimPos
get

The documentation for this struct was generated from the following file: