◆ TraitorResults()
| Barotrauma.TraitorManager.TraitorResults.TraitorResults |
( |
Client? | votedAsTraitor, |
|
|
TraitorEvent | traitorEvent ) |
◆ GetTraitorClient()
| Client? Barotrauma.TraitorManager.TraitorResults.GetTraitorClient |
( |
| ) |
|
◆ MoneyPenalty
| int Barotrauma.TraitorManager.TraitorResults.MoneyPenalty |
◆ ObjectiveSuccessful
| bool Barotrauma.TraitorManager.TraitorResults.ObjectiveSuccessful |
◆ TraitorEventIdentifier
| Identifier Barotrauma.TraitorManager.TraitorResults.TraitorEventIdentifier |
◆ VotedAsTraitorClientSessionId
| byte Barotrauma.TraitorManager.TraitorResults.VotedAsTraitorClientSessionId |
◆ VotedCorrectTraitor
| bool Barotrauma.TraitorManager.TraitorResults.VotedCorrectTraitor |
The documentation for this struct was generated from the following file:
- /home/runner/work/Luatrauma.Docs/Luatrauma.Docs/libs/LuaCsForBarotrauma/Barotrauma/BarotraumaShared/SharedSource/Traitors/TraitorManager.cs