|
| string | Name [get] |
| |
| Dictionary< Identifier, SerializableProperty > | SerializableProperties [get, set] |
| |
| float | Commonness [get] |
| |
| int | MinWidth [get, set] |
| |
| int | MaxWidth [get, set] |
| |
| int | MinHeight [get, set] |
| |
| int | MaxHeight [get, set] |
| |
| int | MinBranchCount [get, set] |
| |
| int | MaxBranchCount [get, set] |
| |
| int | LevelObjectAmount [get, set] |
| |
| float | DestructibleWallRatio [get, set] |
| |
| UInt32 | UintIdentifier [get, set] |
| |
| ContentPackage? | ContentPackage [get] |
| |
| ContentPath | FilePath [get] |
| |
◆ CaveGenerationParams()
◆ Dispose()
| override void Barotrauma.CaveGenerationParams.Dispose |
( |
| ) |
|
◆ GetCommonness()
| float Barotrauma.CaveGenerationParams.GetCommonness |
( |
LevelData | levelData, |
|
|
bool | abyss ) |
◆ GetRandom()
◆ Save()
| void Barotrauma.CaveGenerationParams.Save |
( |
XElement | element | ) |
|
◆ CaveParams
◆ OverrideCommonness
| readonly Dictionary<Identifier, float> Barotrauma.CaveGenerationParams.OverrideCommonness = new Dictionary<Identifier, float>() |
Overrides the commonness of the object in a specific level type. Key = name of the level type, value = commonness in that level type.
◆ WallEdgeSprite
| readonly Sprite Barotrauma.CaveGenerationParams.WallEdgeSprite |
◆ WallSprite
| readonly Sprite Barotrauma.CaveGenerationParams.WallSprite |
◆ Commonness
| float Barotrauma.CaveGenerationParams.Commonness |
|
get |
◆ DestructibleWallRatio
| float Barotrauma.CaveGenerationParams.DestructibleWallRatio |
|
getset |
◆ LevelObjectAmount
| int Barotrauma.CaveGenerationParams.LevelObjectAmount |
|
getset |
◆ MaxBranchCount
| int Barotrauma.CaveGenerationParams.MaxBranchCount |
|
getset |
◆ MaxHeight
| int Barotrauma.CaveGenerationParams.MaxHeight |
|
getset |
◆ MaxWidth
| int Barotrauma.CaveGenerationParams.MaxWidth |
|
getset |
◆ MinBranchCount
| int Barotrauma.CaveGenerationParams.MinBranchCount |
|
getset |
◆ MinHeight
| int Barotrauma.CaveGenerationParams.MinHeight |
|
getset |
◆ MinWidth
| int Barotrauma.CaveGenerationParams.MinWidth |
|
getset |
◆ Name
| string Barotrauma.CaveGenerationParams.Name |
|
get |
◆ SerializableProperties
The documentation for this class was generated from the following file:
- /home/runner/work/Luatrauma.Docs/Luatrauma.Docs/libs/LuaCsForBarotrauma/Barotrauma/BarotraumaShared/SharedSource/Map/Levels/CaveGenerationParams.cs