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string | Name [get] |
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Dictionary< Identifier, SerializableProperty > | SerializableProperties [get, set] |
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float | Commonness [get] |
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int | MinWidth [get, set] |
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int | MaxWidth [get, set] |
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int | MinHeight [get, set] |
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int | MaxHeight [get, set] |
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int | MinBranchCount [get, set] |
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int | MaxBranchCount [get, set] |
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int | LevelObjectAmount [get, set] |
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float | DestructibleWallRatio [get, set] |
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UInt32 | UintIdentifier [get, set] |
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ContentPackage? | ContentPackage [get] |
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ContentPath | FilePath [get] |
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◆ CaveGenerationParams()
◆ Dispose()
override void Barotrauma.CaveGenerationParams.Dispose |
( |
| ) |
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◆ GetCommonness()
float Barotrauma.CaveGenerationParams.GetCommonness |
( |
LevelData | levelData, |
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bool | abyss ) |
◆ GetRandom()
◆ Save()
void Barotrauma.CaveGenerationParams.Save |
( |
XElement | element | ) |
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◆ CaveParams
◆ OverrideCommonness
readonly Dictionary<Identifier, float> Barotrauma.CaveGenerationParams.OverrideCommonness = new Dictionary<Identifier, float>() |
Overrides the commonness of the object in a specific level type. Key = name of the level type, value = commonness in that level type.
◆ WallEdgeSprite
readonly Sprite Barotrauma.CaveGenerationParams.WallEdgeSprite |
◆ WallSprite
readonly Sprite Barotrauma.CaveGenerationParams.WallSprite |
◆ Commonness
float Barotrauma.CaveGenerationParams.Commonness |
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get |
◆ DestructibleWallRatio
float Barotrauma.CaveGenerationParams.DestructibleWallRatio |
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getset |
◆ LevelObjectAmount
int Barotrauma.CaveGenerationParams.LevelObjectAmount |
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getset |
◆ MaxBranchCount
int Barotrauma.CaveGenerationParams.MaxBranchCount |
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getset |
◆ MaxHeight
int Barotrauma.CaveGenerationParams.MaxHeight |
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getset |
◆ MaxWidth
int Barotrauma.CaveGenerationParams.MaxWidth |
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getset |
◆ MinBranchCount
int Barotrauma.CaveGenerationParams.MinBranchCount |
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getset |
◆ MinHeight
int Barotrauma.CaveGenerationParams.MinHeight |
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getset |
◆ MinWidth
int Barotrauma.CaveGenerationParams.MinWidth |
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getset |
◆ Name
string Barotrauma.CaveGenerationParams.Name |
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get |
◆ SerializableProperties
The documentation for this class was generated from the following file:
- /home/runner/work/Luatrauma.Docs/Luatrauma.Docs/libs/LuaCsForBarotrauma/Barotrauma/BarotraumaShared/SharedSource/Map/Levels/CaveGenerationParams.cs