◆ EliminateTargetsMission()
◆ DetermineCompleted()
override bool Barotrauma.EliminateTargetsMission.DetermineCompleted |
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◆ EndMissionSpecific()
override void Barotrauma.EliminateTargetsMission.EndMissionSpecific |
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bool | completed | ) |
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◆ ServerWriteInitial()
override void Barotrauma.EliminateTargetsMission.ServerWriteInitial |
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IWriteMessage | msg, |
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Client | c ) |
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◆ StartMissionSpecific()
override void Barotrauma.EliminateTargetsMission.StartMissionSpecific |
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Level | level | ) |
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◆ UpdateMissionSpecific()
override void Barotrauma.EliminateTargetsMission.UpdateMissionSpecific |
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float | deltaTime | ) |
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◆ PrioritizeThalamus
readonly bool Barotrauma.EliminateTargetsMission.PrioritizeThalamus |
◆ TargetSubType
readonly SubmarineType Barotrauma.EliminateTargetsMission.TargetSubType |
◆ SonarLabels
The documentation for this class was generated from the following files:
- /home/runner/work/Luatrauma.Docs/Luatrauma.Docs/libs/LuaCsForBarotrauma/Barotrauma/BarotraumaShared/SharedSource/Events/Missions/EliminateTargetsMission.cs
- /home/runner/work/Luatrauma.Docs/Luatrauma.Docs/libs/LuaCsForBarotrauma/Barotrauma/BarotraumaServer/ServerSource/Events/Missions/EliminateTargetsMission.cs