Barotrauma Server
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Barotrauma.GoToMission Class Reference
Inheritance diagram for Barotrauma.GoToMission:
Barotrauma.Mission

Public Member Functions

 GoToMission (MissionPrefab prefab, Location[] locations, Submarine sub)
 
- Public Member Functions inherited from Barotrauma.Mission
virtual void ServerWriteInitial (IWriteMessage msg, Client c)
 
virtual void ServerWrite (IWriteMessage msg)
 

Protected Member Functions

override void UpdateMissionSpecific (float deltaTime)
 
override bool DetermineCompleted ()
 

Additional Inherited Members

- Static Public Member Functions inherited from Barotrauma.Mission
static int DistributeRewardsToCrew (IEnumerable< Character > crew, int totalReward)
 

Constructor & Destructor Documentation

◆ GoToMission()

Barotrauma.GoToMission.GoToMission ( MissionPrefab prefab,
Location[] locations,
Submarine sub )

Member Function Documentation

◆ DetermineCompleted()

override bool Barotrauma.GoToMission.DetermineCompleted ( )
protected

◆ UpdateMissionSpecific()

override void Barotrauma.GoToMission.UpdateMissionSpecific ( float deltaTime)
protected

The documentation for this class was generated from the following file: