Barotrauma Server
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Additional Inherited Members | |
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Editable (int maxLength=20) | |
Editable (int minValue, int maxValue) | |
Editable (float minValue, float maxValue, int decimals=1) | |
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int | MaxLength |
int | DecimalCount = 1 |
int | MinValueInt = int.MinValue |
int | MaxValueInt = int.MaxValue |
float | MinValueFloat = float.MinValue |
float | MaxValueFloat = float.MaxValue |
bool | ForceShowPlusMinusButtons |
float | ValueStep |
bool | TransferToSwappedItem |
Should the value customized in the editor be applied to the new item swapped in place of this item. Used e.g. for transferring the auto operate properties from one turret to another installed on place of it. | |
string[] | VectorComponentLabels |
Labels of the components of a vector property (defaults to x,y,z,w) | |
string | FallBackTextTag |
If a translation can't be found for the property name, this tag is used instead. | |
bool | ReadOnly |
Currently implemented only for int and bool fields. TODO: implement the remaining types (SerializableEntityEditor) | |