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Barotrauma.MapCreatures.Behavior.DefendWithPumpState Class Reference
Inheritance diagram for Barotrauma.MapCreatures.Behavior.DefendWithPumpState:
Barotrauma.MapCreatures.Behavior.IBallastFloraState

Public Member Functions

 DefendWithPumpState (BallastFloraBranch branch, IEnumerable< Item > items, Character attacker)
 
ExitState GetState ()
 
void Enter ()
 
void Exit ()
 
void Update (float deltaTime)
 
- Public Member Functions inherited from Barotrauma.MapCreatures.Behavior.IBallastFloraState

Constructor & Destructor Documentation

◆ DefendWithPumpState()

Barotrauma.MapCreatures.Behavior.DefendWithPumpState.DefendWithPumpState ( BallastFloraBranch branch,
IEnumerable< Item > items,
Character attacker )

Member Function Documentation

◆ Enter()

void Barotrauma.MapCreatures.Behavior.DefendWithPumpState.Enter ( )

◆ Exit()

void Barotrauma.MapCreatures.Behavior.DefendWithPumpState.Exit ( )

◆ GetState()

ExitState Barotrauma.MapCreatures.Behavior.DefendWithPumpState.GetState ( )

◆ Update()

void Barotrauma.MapCreatures.Behavior.DefendWithPumpState.Update ( float deltaTime)

The documentation for this class was generated from the following file: