◆ NetLobbyScreen()
| Barotrauma.NetLobbyScreen.NetLobbyScreen |
( |
| ) |
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◆ AddSub()
◆ GetSubList()
| IReadOnlyList< SubmarineInfo > Barotrauma.NetLobbyScreen.GetSubList |
( |
| ) |
|
◆ RandomizeSettings()
| void Barotrauma.NetLobbyScreen.RandomizeSettings |
( |
| ) |
|
◆ Select()
| override void Barotrauma.NetLobbyScreen.Select |
( |
| ) |
|
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virtual |
◆ SetBotCount()
| void Barotrauma.NetLobbyScreen.SetBotCount |
( |
int | botCount | ) |
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◆ SetBotSpawnMode()
| void Barotrauma.NetLobbyScreen.SetBotSpawnMode |
( |
BotSpawnMode | botSpawnMode | ) |
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◆ SetLevelDifficulty()
| void Barotrauma.NetLobbyScreen.SetLevelDifficulty |
( |
float | difficulty | ) |
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◆ SetTraitorDangerLevel()
| void Barotrauma.NetLobbyScreen.SetTraitorDangerLevel |
( |
int | dangerLevel | ) |
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◆ SetTraitorProbability()
| void Barotrauma.NetLobbyScreen.SetTraitorProbability |
( |
float | probability | ) |
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◆ ToggleCampaignMode()
| void Barotrauma.NetLobbyScreen.ToggleCampaignMode |
( |
bool | enabled | ) |
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◆ RadiationEnabled
| bool Barotrauma.NetLobbyScreen.RadiationEnabled = true |
◆ GameModes
◆ LastUpdateID
| UInt16 Barotrauma.NetLobbyScreen.LastUpdateID |
|
getset |
◆ LevelSeed
| string Barotrauma.NetLobbyScreen.LevelSeed |
|
getset |
◆ MissionType
◆ MissionTypeName
| string Barotrauma.NetLobbyScreen.MissionTypeName |
|
getset |
◆ SelectedMode
◆ SelectedModeIdentifier
| Identifier Barotrauma.NetLobbyScreen.SelectedModeIdentifier |
|
getset |
◆ SelectedModeIndex
| int Barotrauma.NetLobbyScreen.SelectedModeIndex |
|
getset |
◆ SelectedShuttle
◆ SelectedSub
The documentation for this class was generated from the following files:
- /home/runner/work/Luatrauma.Docs/Luatrauma.Docs/libs/LuaCsForBarotrauma/Barotrauma/BarotraumaShared/SharedSource/Screens/NetLobbyScreen.cs
- /home/runner/work/Luatrauma.Docs/Luatrauma.Docs/libs/LuaCsForBarotrauma/Barotrauma/BarotraumaServer/ServerSource/Screens/NetLobbyScreen.cs