◆ FileSender()
| Barotrauma.Networking.FileSender.FileSender |
( |
ServerPeer | serverPeer, |
|
|
int | mtu ) |
◆ CancelTransfer()
| void Barotrauma.Networking.FileSender.CancelTransfer |
( |
FileTransferOut | transfer | ) |
|
◆ FileTransferDelegate()
| delegate void Barotrauma.Networking.FileSender.FileTransferDelegate |
( |
FileTransferOut | fileStreamReceiver | ) |
|
◆ ReadFileRequest()
◆ StartTransfer()
◆ Update()
| void Barotrauma.Networking.FileSender.Update |
( |
float | deltaTime | ) |
|
◆ OnEnded
◆ OnStarted
◆ StartTime
| DateTime Barotrauma.Networking.FileSender.StartTime |
|
static |
◆ ActiveTransfers
| IReadOnlyList<FileTransferOut> Barotrauma.Networking.FileSender.ActiveTransfers |
|
get |
The documentation for this class was generated from the following file:
- /home/runner/work/Luatrauma.Docs/Luatrauma.Docs/libs/LuaCsForBarotrauma/Barotrauma/BarotraumaServer/ServerSource/Networking/FileTransfer/FileSender.cs