◆ PreviousPlayer()
| Barotrauma.Networking.PreviousPlayer.PreviousPlayer |
( |
Client | c | ) |
|
◆ MatchesClient()
| bool Barotrauma.Networking.PreviousPlayer.MatchesClient |
( |
Client | c | ) |
|
◆ AccountInfo
| AccountInfo Barotrauma.Networking.PreviousPlayer.AccountInfo |
◆ Address
| Address Barotrauma.Networking.PreviousPlayer.Address |
◆ Karma
| float Barotrauma.Networking.PreviousPlayer.Karma |
◆ KarmaKickCount
| int Barotrauma.Networking.PreviousPlayer.KarmaKickCount |
◆ KickVoters
| readonly List<Client> Barotrauma.Networking.PreviousPlayer.KickVoters = new List<Client>() |
◆ Name
| string Barotrauma.Networking.PreviousPlayer.Name |
The documentation for this class was generated from the following file:
- /home/runner/work/Luatrauma.Docs/Luatrauma.Docs/libs/LuaCsForBarotrauma/Barotrauma/BarotraumaServer/ServerSource/Networking/GameServer.cs