◆ AttackParams()
◆ AddNewAffliction()
bool Barotrauma.RagdollParams.AttackParams.AddNewAffliction |
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◆ Deserialize()
override bool Barotrauma.RagdollParams.AttackParams.Deserialize |
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ContentXElement | element = null, |
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bool | recursive = true ) |
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virtual |
◆ RemoveAffliction()
bool Barotrauma.RagdollParams.AttackParams.RemoveAffliction |
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XElement | affliction | ) |
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◆ Reset()
override void Barotrauma.RagdollParams.AttackParams.Reset |
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virtual |
◆ Serialize()
override bool Barotrauma.RagdollParams.AttackParams.Serialize |
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ContentXElement | element = null, |
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bool | recursive = true ) |
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virtual |
◆ Attack
Attack Barotrauma.RagdollParams.AttackParams.Attack |
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get |
The documentation for this class was generated from the following file:
- /home/runner/work/Luatrauma.Docs/Luatrauma.Docs/libs/LuaCsForBarotrauma/Barotrauma/BarotraumaShared/SharedSource/Characters/Params/Ragdoll/RagdollParams.cs