|
| Rectangle | SourceRect [get, set] |
| |
| Vector2 | Origin [get, set] |
| |
| float | Depth [get, set] |
| |
| string | Texture [get, set] |
| |
| bool | IgnoreTint [get, set] |
| |
| Color | Color [get, set] |
| |
| Color | DeadColor [get, set] |
| |
| float | DeadColorTime [get, set] |
| |
| override string | Name [get] |
| |
| virtual string | Name [get, set] |
| |
| Dictionary< Identifier, SerializableProperty > | SerializableProperties [get] |
| |
| ContentXElement | Element [get, set] |
| |
| ContentXElement | OriginalElement [get, protected set] |
| |
| List< SubParam > | SubParams = new List<SubParam>() [get, set] |
| |
| RagdollParams | Ragdoll [get] |
| |
◆ SpriteParams()
◆ GetTexturePath()
| string Barotrauma.RagdollParams.SpriteParams.GetTexturePath |
( |
| ) |
|
◆ Color
| Color Barotrauma.RagdollParams.SpriteParams.Color |
|
getset |
◆ DeadColor
| Color Barotrauma.RagdollParams.SpriteParams.DeadColor |
|
getset |
◆ DeadColorTime
| float Barotrauma.RagdollParams.SpriteParams.DeadColorTime |
|
getset |
◆ Depth
| float Barotrauma.RagdollParams.SpriteParams.Depth |
|
getset |
◆ IgnoreTint
| bool Barotrauma.RagdollParams.SpriteParams.IgnoreTint |
|
getset |
◆ Name
| override string Barotrauma.RagdollParams.SpriteParams.Name |
|
get |
◆ Origin
| Vector2 Barotrauma.RagdollParams.SpriteParams.Origin |
|
getset |
◆ SourceRect
| Rectangle Barotrauma.RagdollParams.SpriteParams.SourceRect |
|
getset |
◆ Texture
| string Barotrauma.RagdollParams.SpriteParams.Texture |
|
getset |
The documentation for this class was generated from the following file:
- /home/runner/work/Luatrauma.Docs/Luatrauma.Docs/libs/LuaCsForBarotrauma/Barotrauma/BarotraumaShared/SharedSource/Characters/Params/Ragdoll/RagdollParams.cs