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| BanList () |
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bool | IsBanned (Endpoint endpoint, out string reason) |
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bool | IsBanned (Address address, out string reason) |
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bool | IsBanned (AccountId accountId, out string reason) |
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bool | IsBanned (AccountInfo accountInfo, out string reason) |
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void | BanPlayer (string name, Endpoint endpoint, string reason, TimeSpan? duration) |
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void | BanPlayer (string name, Either< Address, AccountId > addressOrAccountId, string reason, TimeSpan? duration) |
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void | UnbanPlayer (Endpoint endpoint) |
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void | UnbanPlayer (Either< Address, AccountId > addressOrAccountId) |
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void | Save () |
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void | ServerAdminWrite (IWriteMessage outMsg, Client c) |
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bool | ServerAdminRead (IReadMessage incMsg, Client c) |
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◆ BanList()
Barotrauma.Networking.BanList.BanList |
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◆ BanPlayer() [1/2]
void Barotrauma.Networking.BanList.BanPlayer |
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string | name, |
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Either< Address, AccountId > | addressOrAccountId, |
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string | reason, |
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TimeSpan? | duration ) |
◆ BanPlayer() [2/2]
void Barotrauma.Networking.BanList.BanPlayer |
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string | name, |
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Endpoint | endpoint, |
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string | reason, |
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TimeSpan? | duration ) |
◆ IsBanned() [1/4]
bool Barotrauma.Networking.BanList.IsBanned |
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AccountId | accountId, |
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out string | reason ) |
◆ IsBanned() [2/4]
bool Barotrauma.Networking.BanList.IsBanned |
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AccountInfo | accountInfo, |
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out string | reason ) |
◆ IsBanned() [3/4]
bool Barotrauma.Networking.BanList.IsBanned |
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Address | address, |
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out string | reason ) |
◆ IsBanned() [4/4]
bool Barotrauma.Networking.BanList.IsBanned |
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Endpoint | endpoint, |
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out string | reason ) |
◆ Save()
void Barotrauma.Networking.BanList.Save |
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◆ ServerAdminRead()
◆ ServerAdminWrite()
◆ UnbanPlayer() [1/2]
void Barotrauma.Networking.BanList.UnbanPlayer |
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Either< Address, AccountId > | addressOrAccountId | ) |
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◆ UnbanPlayer() [2/2]
void Barotrauma.Networking.BanList.UnbanPlayer |
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Endpoint | endpoint | ) |
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◆ BannedAddresses
IEnumerable<Either<Address, AccountId> > Barotrauma.Networking.BanList.BannedAddresses |
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get |
◆ BannedNames
IEnumerable<string> Barotrauma.Networking.BanList.BannedNames |
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get |
◆ BannedPlayers
IReadOnlyList<BannedPlayer> Barotrauma.Networking.BanList.BannedPlayers |
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get |
The documentation for this class was generated from the following files:
- /home/runner/work/Luatrauma.Docs/Luatrauma.Docs/libs/LuaCsForBarotrauma/Barotrauma/BarotraumaShared/SharedSource/Networking/BanList.cs
- /home/runner/work/Luatrauma.Docs/Luatrauma.Docs/libs/LuaCsForBarotrauma/Barotrauma/BarotraumaServer/ServerSource/Networking/BanList.cs