Barotrauma Server
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Barotrauma.Networking.ServerEntityEvent Class Reference
Inheritance diagram for Barotrauma.Networking.ServerEntityEvent:
Barotrauma.Networking.NetEntityEvent

Public Member Functions

void ResetCreateTime ()
 
 ServerEntityEvent (IServerSerializable serializableEntity, UInt16 id)
 
void Write (IWriteMessage msg, Client recipient)
 
- Public Member Functions inherited from Barotrauma.Networking.NetEntityEvent
void SetData (IData data)
 
bool IsDuplicate (NetEntityEvent other)
 

Properties

double CreateTime [get]
 
- Properties inherited from Barotrauma.Networking.NetEntityEvent
UInt16 EntityID [get]
 
IData Data [get]
 

Additional Inherited Members

- Public Attributes inherited from Barotrauma.Networking.NetEntityEvent
readonly Entity Entity
 
readonly UInt16 ID
 
bool Sent
 
- Protected Member Functions inherited from Barotrauma.Networking.NetEntityEvent
 NetEntityEvent (INetSerializable serializableEntity, UInt16 id)
 

Constructor & Destructor Documentation

◆ ServerEntityEvent()

Barotrauma.Networking.ServerEntityEvent.ServerEntityEvent ( IServerSerializable serializableEntity,
UInt16 id )

Member Function Documentation

◆ ResetCreateTime()

void Barotrauma.Networking.ServerEntityEvent.ResetCreateTime ( )

◆ Write()

void Barotrauma.Networking.ServerEntityEvent.Write ( IWriteMessage msg,
Client recipient )

Property Documentation

◆ CreateTime

double Barotrauma.Networking.ServerEntityEvent.CreateTime
get

The documentation for this class was generated from the following file: