Barotrauma Client
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Public Member Functions | |
CharacterAbilityGiveResistance (CharacterAbilityGroup characterAbilityGroup, ContentXElement abilityElement) | |
override void | InitializeAbility (bool addingFirstTime) |
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CharacterAbility (CharacterAbilityGroup characterAbilityGroup, ContentXElement abilityElement) | |
bool | IsViable () |
virtual void | UpdateCharacterAbility (bool conditionsMatched, float timeSinceLastUpdate) |
void | ApplyAbilityEffect (AbilityObject abilityObject) |
Additional Inherited Members | |
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static CharacterAbility | Load (ContentXElement abilityElement, CharacterAbilityGroup characterAbilityGroup, bool errorMessages=true) |
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virtual void | VerifyState (bool conditionsMatched, float timeSinceLastUpdate) |
virtual void | ApplyEffect () |
virtual void | ApplyEffect (AbilityObject abilityObject) |
void | LogAbilityObjectMismatch () |
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CharacterAbilityGroup | CharacterAbilityGroup [get] |
CharacterTalent | CharacterTalent [get] |
Character | Character [get] |
bool | RequiresAlive [get] |
virtual bool | AllowClientSimulation [get] |
virtual bool | AppliesEffectOnIntervalUpdate [get] |
float | EffectDeltaTime [get] |
Used primarily for StatusEffects. Default to constant outside interval abilities. | |
Barotrauma.Abilities.CharacterAbilityGiveResistance.CharacterAbilityGiveResistance | ( | CharacterAbilityGroup | characterAbilityGroup, |
ContentXElement | abilityElement ) |
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virtual |
Reimplemented from Barotrauma.Abilities.CharacterAbility.