Barotrauma Client
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Enumerations
Barotrauma.Abilities Namespace Reference
Classes
class
AbilityCharacter
class
AbilityCondition
class
AbilityConditionAboveVitality
class
AbilityConditionAffliction
class
AbilityConditionAlliesAboveVitality
class
AbilityConditionAllyHasTalent
class
AbilityConditionAllyNearby
class
AbilityConditionAttackData
class
AbilityConditionAttackResult
class
AbilityConditionCharacter
class
AbilityConditionCharacterNotLooted
class
AbilityConditionCharacterUnconcious
class
AbilityConditionCoauthor
class
AbilityConditionCrewMemberUnconscious
class
AbilityConditionCrouched
class
AbilityConditionData
class
AbilityConditionDataless
class
AbilityConditionEvasiveManeuvers
class
AbilityConditionGeneHarvester
class
AbilityConditionHasAffliction
class
AbilityConditionHasDifferentJobs
class
AbilityConditionHasItem
class
AbilityConditionHasLevel
class
AbilityConditionHasPermanentStat
class
AbilityConditionHasSkill
class
AbilityConditionHasStatusTag
class
AbilityConditionHasTalent
class
AbilityConditionHasVelocity
class
AbilityConditionHoldingItem
class
AbilityConditionInFriendlySubmarine
class
AbilityConditionInHull
class
AbilityConditionInSubmarine
class
AbilityConditionInWater
class
AbilityConditionIsAiming
class
AbilityConditionItem
class
AbilityConditionItemIsStatic
class
AbilityConditionLevelsBehindHighest
class
AbilityConditionLocation
class
AbilityConditionLowestLevel
class
AbilityConditionMission
class
AbilityConditionNearbyCharacterCount
class
AbilityConditionNoCrewDied
class
AbilityConditionOnMission
class
AbilityConditionRagdolled
class
AbilityConditionReduceAffliction
class
AbilityConditionRunning
class
AbilityConditionServerRandom
class
AbilityConditionShipFlooded
class
AbilityConditionSkill
class
AbilityConditionStatusEffectIdentifier
class
AbilityObject
class
CharacterAbility
class
CharacterAbilityAlienHoarder
class
CharacterAbilityApplyForce
class
CharacterAbilityApplyStatusEffects
class
CharacterAbilityApplyStatusEffectsToAllies
class
CharacterAbilityApplyStatusEffectsToApprenticeship
class
CharacterAbilityApplyStatusEffectsToAttacker
class
CharacterAbilityApplyStatusEffectsToLastOrderedCharacter
class
CharacterAbilityApplyStatusEffectsToNearestAlly
class
CharacterAbilityApplyStatusEffectsToRandomAlly
class
CharacterAbilityApplyStatusEffectToNonHumans
class
CharacterAbilityApprenticeship
class
CharacterAbilityAtmosMachine
class
CharacterAbilityBountyHunter
class
CharacterAbilityByTheBook
class
CharacterAbilityGainSimultaneousSkill
class
CharacterAbilityGiveAffliction
class
CharacterAbilityGiveExperience
class
CharacterAbilityGiveFlag
class
CharacterAbilityGiveItemStat
class
CharacterAbilityGiveItemStatToTags
class
CharacterAbilityGiveMoney
class
CharacterAbilityGivePermanentStat
class
CharacterAbilityGiveReputation
class
CharacterAbilityGiveResistance
class
CharacterAbilityGiveStat
class
CharacterAbilityGiveTalentPoints
class
CharacterAbilityGiveTalentPointsToAllies
class
CharacterAbilityGroup
class
CharacterAbilityGroupEffect
class
CharacterAbilityGroupInterval
class
CharacterAbilityIncreaseSkill
class
CharacterAbilityInsurancePolicy
class
CharacterAbilityMarkAsLooted
class
CharacterAbilityModifyAffliction
class
CharacterAbilityModifyAttackData
class
CharacterAbilityModifyFlag
class
CharacterAbilityModifyResistance
class
CharacterAbilityModifyStat
class
CharacterAbilityModifyStatToFlooding
class
CharacterAbilityModifyStatToLevel
class
CharacterAbilityModifyStatToSkill
class
CharacterAbilityModifyValue
class
CharacterAbilityMultitasker
class
CharacterAbilityPsychoClown
class
CharacterAbilityPutItem
class
CharacterAbilityReduceAffliction
class
CharacterAbilityRegenerateLoot
class
CharacterAbilityRemoveRandomIngredient
class
CharacterAbilityReplaceAffliction
class
CharacterAbilityResetPermanentStat
class
CharacterAbilitySetMetadataInt
class
CharacterAbilitySpawnItemsToContainer
class
CharacterAbilityTandemFire
class
CharacterAbilityUnlockApprenticeshipTalentTree
class
CharacterAbilityUpgradeSubmarine
class
CharacterAbilityWarStories
Hardcoded ability for the "War Stories" talent. Spawns an item and sets the health multiplier to the target stat value.
interface
IAbilityAffliction
interface
IAbilityAttackResult
interface
IAbilityCharacter
interface
IAbilityItem
interface
IAbilityItemPrefab
interface
IAbilityLocation
interface
IAbilityMission
interface
IAbilitySkillIdentifier
interface
IAbilitySubmarine
interface
IAbilityValue
Enumerations
enum
PermanentStatPlaceholder
{
None
,
LocationName
,
LocationIndex
}
Enumeration Type Documentation
◆
PermanentStatPlaceholder
enum
Barotrauma.Abilities.PermanentStatPlaceholder
Enumerator
None
LocationName
LocationIndex
Barotrauma
Abilities
Generated by
1.12.0