Here is a list of all variables with links to the classes they belong to:
- o -
- Objective : Barotrauma.Order
- objectiveManager : Barotrauma.AIObjective
- ObjectiveSuccessful : Barotrauma.TraitorManager.TraitorResults
- ObjectiveType : Barotrauma.Character.ObjectiveManagerStateEventData
- offset : Barotrauma.Sprite
- OldIdentifier : Barotrauma.Biome
- OmitJobInMenus : Barotrauma.CharacterInfo
- OnActiveStateChanged : Barotrauma.Items.Components.ItemComponent
- OnAnyReputationValueChanged : Barotrauma.Reputation
- OnAttacked : Barotrauma.Character
- OncePerLevel : Barotrauma.EventSet
- OnContainedItemsChanged : Barotrauma.Items.Components.ItemContainer
- OnDeath : Barotrauma.Character
- OnDeselect : Barotrauma.Item
- OnDestroyed : Voronoi2.VoronoiCell
- OnExecute : Barotrauma.DebugConsole.Command
- onGround : Barotrauma.Ragdoll
- OnInteract : Barotrauma.Item
- OnItemFabricated : Barotrauma.Items.Components.Fabricator
- OnLocationChanged : Barotrauma.Map
- OnLocationSelected : Barotrauma.Map
- OnlyInside : Barotrauma.Explosion, Barotrauma.StatusEffect
- OnlyOutside : Barotrauma.Explosion, Barotrauma.StatusEffect
- OnlyWhenDamagedByPlayer : Barotrauma.StatusEffect
- OnMissionsSelected : Barotrauma.Map
- OnMoneyChanged : Barotrauma.CampaignMode
- OnReputationValueChanged : Barotrauma.Reputation
- OnScanCompleted : Barotrauma.Items.Components.Scanner
- OnScanStarted : Barotrauma.Items.Components.Scanner
- OnStateChanged : Barotrauma.TraitorEvent
- OnTriggered : Barotrauma.LevelTrigger
- OnUpgradesChanged : Barotrauma.UpgradeManager
- OnUsed : Barotrauma.Items.Components.ItemComponent
- Option : Barotrauma.AIObjective, Barotrauma.AutonomousObjective, Barotrauma.Order
- OptionNames : Barotrauma.OrderPrefab
- Options : Barotrauma.OrderPrefab
- OptionSprites : Barotrauma.OrderPrefab
- Order : Barotrauma.CrewManager.ActiveOrder, Barotrauma.Networking.OrderChatMessage, Barotrauma.OutpostGenerationParams.ModuleCount, Barotrauma.TutorialPrefab
- OrderCategoryIcons : Barotrauma.OrderCategoryIcon
- OrderData : Barotrauma.CharacterInfo
- OrderGiver : Barotrauma.Order
- OrderKey : Barotrauma.NetworkSerialize
- Origin : Barotrauma.Utils.CoordinateSpace2D
- origin : Barotrauma.Sprite
- OriginalAmbientLight : Barotrauma.Hull
- OriginalContainerIndex : Barotrauma.Location.TakenItem, Barotrauma.MapEntity
- originalElement : Barotrauma.Items.Components.ItemComponent
- OriginalID : Barotrauma.Location.TakenItem
- OriginallyHadHuntingGrounds : Barotrauma.LevelData
- OriginalModuleIndex : Barotrauma.MapEntity
- OtherMatchingIds : Barotrauma.Networking.AccountInfo
- OtherModDirFmt : Barotrauma.ContentPath
- OtherWearables : Barotrauma.Limb
- OutCondition : Barotrauma.FabricationRecipe
- OutConditionMax : Barotrauma.DeconstructItem
- OutConditionMin : Barotrauma.DeconstructItem
- OutpostGenerationParams : Barotrauma.SubmarineInfo
- OutpostNPCs : Barotrauma.SubmarineInfo
- OutpostParams : Barotrauma.OutpostGenerationParams
- OutpostPath : Barotrauma.TutorialPrefab
- OutpostTeam : Barotrauma.LocationType
- output : Barotrauma.Items.Components.BooleanOperatorComponent, Barotrauma.Items.Components.EqualsComponent
- OutsideBoundsCurrentHardLimit : Barotrauma.Level
- OutsideBoundsCurrentMargin : Barotrauma.Level
- OutsideBoundsCurrentMarginExponential : Barotrauma.Level
- OutsideLevel : Voronoi2.GraphEdge
- OutsideSubmarineFixture : Barotrauma.Items.Components.Door
- OverrideCommonness : Barotrauma.CaveGenerationParams, Barotrauma.EventSet, Barotrauma.LevelObjectPrefab
- OverridePrefabValues : Barotrauma.SerializableProperty
- OverridePriority : Barotrauma.AIObjectiveGoTo, Barotrauma.AIObjectiveOperateItem
- overrideRespawnSub : Barotrauma.LuaGame
- overrideSignalRadio : Barotrauma.LuaGame
- overrideTargetMovement : Barotrauma.Ragdoll
- overrideTraitors : Barotrauma.LuaGame
- OwnedSubmarines : Barotrauma.GameSession
- Owner : Barotrauma.Character.ControlEventData, Barotrauma.Inventory
- OwnInventories : Barotrauma.Item
- oxygenAvailable : Barotrauma.Character
- OxygenConsumptionSpeed : Barotrauma.Hull
- OxygenDeteriorationSpeed : Barotrauma.Hull
- OxygenDistributionSpeed : Barotrauma.Hull