Barotrauma Client
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Here is a list of all variables with links to the classes they belong to:
- f -
F :
Barotrauma.PathNode
FabricationLimitMax :
Barotrauma.FabricationRecipe
FabricationLimitMin :
Barotrauma.FabricationRecipe
FaceAttachmentIndex :
Barotrauma.CharacterInfo.HeadInfo
FacialHairColor :
Barotrauma.CharacterInfo.HeadInfo
FacialHairColors :
Barotrauma.CharacterInfo
Faction :
Barotrauma.EventPrefab
,
Barotrauma.EventSet
,
Barotrauma.EventSet.SubEventPrefab
,
Barotrauma.Reputation
factionId :
Barotrauma.CharacterInfo
FactionIdentifier :
Barotrauma.MissionPrefab.ReputationReward
FadeInDelay :
Barotrauma.SlideshowPrefab.Slide
FadeInDuration :
Barotrauma.SlideshowPrefab.Slide
FadeInTime :
Barotrauma.DecalPrefab
FadeOutDuration :
Barotrauma.SlideshowPrefab.Slide
FadeOutTime :
Barotrauma.CrewManager.ActiveOrder
,
Barotrauma.DecalPrefab
,
Barotrauma.OrderPrefab
FailedToFindDivingGearForDepth :
Barotrauma.AIObjectiveManager
Failure :
Barotrauma.BinaryOptionAction
,
Barotrauma.EnumCoroutineStatus
FailureMessage :
Barotrauma.MissionPrefab
fallbackAbilities :
Barotrauma.Abilities.CharacterAbilityGroup
FallBackTextTag :
Barotrauma.Editable
falseOutput :
Barotrauma.Items.Components.BooleanOperatorComponent
,
Barotrauma.Items.Components.EqualsComponent
File :
Barotrauma.CharacterParams
FileListFileName :
Barotrauma.ContentPackage
FindStolenItemsProbability :
Barotrauma.AIObjectiveCheckStolenItems
FinishedEvents :
Barotrauma.LevelData
FireSize :
Barotrauma.StatusEffect
firstRead :
Barotrauma.Networking.VoipQueue
Flags :
Barotrauma.NPCConversation
flippedX :
Barotrauma.MapEntity
flippedY :
Barotrauma.MapEntity
FloatValue :
Barotrauma.PropertyConditional
floorFixture :
Barotrauma.Ragdoll
floorNormal :
Barotrauma.Ragdoll
floorY :
Barotrauma.Ragdoll
focusedItem :
Barotrauma.Character
ForbiddenAmmunition :
Barotrauma.WreckAIConfig
ForceAtDiscoveredNr :
Barotrauma.EventSet
ForceAtVisitedNr :
Barotrauma.EventSet
ForceBeaconStation :
Barotrauma.LevelData
ForcedDifficulty :
Barotrauma.Level
ForceLocalVoice :
Barotrauma.LuaGame
ForceLocationName :
Barotrauma.LocationType
forceNotStanding :
Barotrauma.Ragdoll
ForceOnLimbIndices :
Barotrauma.Attack
ForceOutpostGenerationParams :
Barotrauma.LevelData
ForceShowPlusMinusButtons :
Barotrauma.Editable
forceStanding :
Barotrauma.Ragdoll
ForceVoice :
Barotrauma.LuaGame
ForceWreck :
Barotrauma.LevelData
forearmLength :
Barotrauma.AnimController
FrameLimit :
Barotrauma.GameSettings.Config.GraphicsSettings
FreezeBlinkState :
Barotrauma.Limb
FreezeDurationWhenCrewAway :
Barotrauma.EventManagerSettings
Function :
Barotrauma.LocationTypeChange.Requirement
Generated by
1.12.0