Here is a list of all variables with links to the classes they belong to:
- e -
- edgenbr : Voronoi2.Edge
- Edges : Voronoi2.VoronoiCell
- EditFire : Barotrauma.Hull
- EditWater : Barotrauma.Hull
- Effects : Barotrauma.Items.Components.Connection
- ELedge : Voronoi2.Halfedge
- Element : Barotrauma.ContentXElement
- ELleft : Voronoi2.Halfedge
- ELpm : Voronoi2.Halfedge
- ELright : Voronoi2.Halfedge
- EmergencyObjectivePriority : Barotrauma.AIObjectiveManager
- Empty : Barotrauma.ContentPath, Barotrauma.FishRunParams, Barotrauma.FishWalkParams
- EMPType : Barotrauma.AfflictionPrefab
- EmptyString : Barotrauma.LocalizedString
- enableControlHusk : Barotrauma.LuaGame
- EnableCsScripting : Barotrauma.LuaCsSetupConfig
- Enabled : Barotrauma.AIController, Barotrauma.EventManager, Barotrauma.Submarine.SetLayerEnabledEventData, Barotrauma.TraitorManager
- EnableMouseLook : Barotrauma.GameSettings.Config
- EnablePerformanceCounter : Barotrauma.LuaCsPerformanceCounter
- EnableSplashScreen : Barotrauma.GameSettings.Config
- EnableSubmarineAutoSave : Barotrauma.GameSettings.Config
- EnableUPnP : Barotrauma.Networking.ServerSettings
- EndBiomeLocationCount : Barotrauma.Biome
- EndConversation : Barotrauma.EventAction.SubactionGroup
- EndIndex : Barotrauma.RichTextData
- EndMessage : Barotrauma.TutorialPrefab
- EndNodeFilter : Barotrauma.AIObjectiveOperateItem
- endNodeFilter : Barotrauma.AIObjectiveGoTo
- Endpoint : Barotrauma.Networking.NetworkConnection< T >
- EndPos : Barotrauma.Level.Cave
- EndTransitionDuration : Barotrauma.CampaignMode
- EndWorldPos : Barotrauma.CachedDistance
- EnemyCharacters : Barotrauma.ShipCommandManager
- Entity : Barotrauma.DelayedListElement, Barotrauma.DurationListElement, Barotrauma.EntitySpawner.SpawnOrRemove, Barotrauma.Item.ChangePropertyEventData, Barotrauma.Networking.NetEntityEvent
- EntityEventLastSent : Barotrauma.Networking.Client
- EntityGrids : Barotrauma.Hull
- EntitySpawnerID : Barotrauma.Entity
- Entries : Barotrauma.EventLog.Event
- ep : Voronoi2.Edge
- Equipper : Barotrauma.Item
- EventCooldown : Barotrauma.EventManagerSettings
- EventHistory : Barotrauma.LevelData
- EventIdentifier : Barotrauma.EventLog.Event, Barotrauma.TutorialPrefab
- EventLog : Barotrauma.EventManager
- EventManager : Barotrauma.GameSession
- EventPrefabs : Barotrauma.EventSet
- EventThresholdIncrease : Barotrauma.EventManagerSettings
- EventType : Barotrauma.EventPrefab
- Exception : Barotrauma.CoroutineHandle
- ExceptionHandler : Barotrauma.LuaCsLogger
- Exclusive : Barotrauma.ConditionalSprite
- Exhaustible : Barotrauma.EventSet
- ExitDistance : Barotrauma.Level
- ExpirationTime : Barotrauma.Networking.BannedPlayer
- expiredAnimations : Barotrauma.AnimController
- Extension : Barotrauma.Networking.ModSender
- ExtraDistanceOutsideSub : Barotrauma.AIObjectiveGoTo
- ExtraDistanceWhileSwimming : Barotrauma.AIObjectiveGoTo