Here is a list of all variables with links to the classes they belong to:
- m -
- MainSubs : Barotrauma.Submarine
- ManualPriority : Barotrauma.Order
- map : Barotrauma.CampaignMode
- MapEntityList : Barotrauma.MapEntity
- MapEntityUpdateInterval : Barotrauma.MapEntity
- MarkedAsLooted : Barotrauma.Character
- Max : Barotrauma.Items.Components.PowerRange
- MAX_SCALE : Barotrauma.RagdollParams
- MAX_SPEED : Barotrauma.Ragdoll
- MaxAdditionalTalentPoints : Barotrauma.CharacterInfo
- MaxAmount : Barotrauma.MonsterEvent, Barotrauma.PreferredContainer
- MaxAmountPerLevel : Barotrauma.MonsterEvent
- MaxAutoSaves : Barotrauma.GameSettings.Config
- MaxAvailableCharacters : Barotrauma.HireManager
- MaxCompress : Barotrauma.Hull
- MaxCondition : Barotrauma.DeconstructItem, Barotrauma.FabricationRecipe.RequiredItem, Barotrauma.PreferredContainer
- MaxCount : Barotrauma.LevelObjectPrefab.ChildObject
- MaxCrewSize : Barotrauma.CrewManager
- MaxCurrentOrders : Barotrauma.CharacterInfo
- MaxDangerLevel : Barotrauma.TraitorEventPrefab
- MaxDecalsPerHull : Barotrauma.Hull
- MaxDifficulty : Barotrauma.MissionPrefab
- MaxDistanceFromFactionOutpost : Barotrauma.FactionPrefab.AutomaticMission
- MaxDragDistance : Barotrauma.Character
- MaxEntityCount : Barotrauma.Entity
- MaxEntityDepth : Barotrauma.Level
- MaxEventBufferLength : Barotrauma.Networking.NetEntityEventManager
- MaxExtraCargoItemsOfType : Barotrauma.Networking.ServerSettings
- MaxExtraCargoItemTypes : Barotrauma.Networking.ServerSettings
- MaxHealth : Barotrauma.MapCreatures.Behavior.BallastFloraBranch
- MaxHighlightDistance : Barotrauma.Character
- MaxHullRepairCost : Barotrauma.CampaignMode
- MaxHuntingGroundsProbability : Barotrauma.LevelData
- MaxImportance : Barotrauma.ShipIssueWorker
- MaximumSamples : Barotrauma.PerformanceCounter
- MaximumSkill : Barotrauma.Skill
- MaxIntensity : Barotrauma.EventSet
- maxIntensity : Barotrauma.NPCConversation
- MaxInterval : Barotrauma.AfflictionPrefab.PeriodicEffect
- MaxItemRepairCost : Barotrauma.CampaignMode
- MaxItemsPerNetworkEvent : Barotrauma.Inventory
- MaxLength : Barotrauma.Editable, Barotrauma.Networking.ChatMessage
- MaxLevelDifficulty : Barotrauma.EventManagerSettings, Barotrauma.EventSet, Barotrauma.MissionPrefab, Barotrauma.PreferredContainer
- MaxMessagesPerPacket : Barotrauma.Networking.ChatMessage
- MaxMoney : Barotrauma.CampaignMode
- MaxNameLength : Barotrauma.Networking.Client
- MaxObjectivePriority : Barotrauma.AIObjectiveManager
- MaxOverVoltageFactor : Barotrauma.Items.Components.Powered
- MaxPlayerConnectableWires : Barotrauma.Items.Components.Connection
- MaxPossibleStackSize : Barotrauma.Inventory
- MaxProbability : Barotrauma.FactionPrefab.AutomaticMission
- MaxProgressState : Barotrauma.MissionPrefab
- MaxQuality : Barotrauma.Items.Components.Quality
- MaxReach : Barotrauma.AIObjectiveGetItem
- MaxReputation : Barotrauma.FactionPrefab.AutomaticMission
- MaxReputationLossFromNPCDamage : Barotrauma.Reputation
- MaxReputationLossFromWallDamage : Barotrauma.Reputation
- MaxReputationLossPerStolenItem : Barotrauma.Reputation
- MaxSightRange : Barotrauma.AITarget
- MaxSoundRange : Barotrauma.AITarget
- MaxStrength : Barotrauma.AfflictionPrefab.Description, Barotrauma.AfflictionPrefab, Barotrauma.AfflictionPrefab.PeriodicEffect
- MaxSubmarineWidth : Barotrauma.Level
- maxTriggerCount : Barotrauma.Abilities.CharacterAbilityGroup
- MaxValue : Barotrauma.AfflictionPrefab.Effect.AppliedStatValue
- MaxValueFloat : Barotrauma.Editable, Barotrauma.NetworkSerialize
- MaxValueInt : Barotrauma.Editable, Barotrauma.NetworkSerialize
- MaxWires : Barotrauma.Items.Components.Connection
- MedicalClinic : Barotrauma.CampaignMode
- MedicalSkillGain : Barotrauma.AfflictionPrefab
- MerchantIdentifier : Barotrauma.Character
- Message : Barotrauma.AIChatMessage
- MessageColor : Barotrauma.Networking.ChatMessage
- MessageLogger : Barotrauma.LuaCsLogger
- Messages : Barotrauma.MissionPrefab
- MessageType : Barotrauma.AIChatMessage
- Metadata : Barotrauma.RichTextData
- MicrophoneVolume : Barotrauma.GameSettings.Config.AudioSettings
- Migrations : Barotrauma.TalentPrefab
- Mimic : Barotrauma.AIObjectiveGoTo
- Min : Barotrauma.Items.Components.PowerRange
- MIN_OXYGEN : Barotrauma.AIObjectiveFindDivingGear
- MIN_SCALE : Barotrauma.RagdollParams
- MinAmount : Barotrauma.MonsterEvent, Barotrauma.PreferredContainer
- MinCondition : Barotrauma.DeconstructItem, Barotrauma.FabricationRecipe.RequiredItem, Barotrauma.PreferredContainer
- MinCount : Barotrauma.LevelObjectPrefab.ChildObject
- MinCountPerZone : Barotrauma.LocationType
- MinDangerLevel : Barotrauma.TraitorEventPrefab
- MinDensity : Barotrauma.PhysicsBody
- MinDifficulty : Barotrauma.Biome, Barotrauma.MissionPrefab
- MinDistanceTraveled : Barotrauma.EventSet
- minGapSize : Barotrauma.AIController
- MinImportance : Barotrauma.ShipIssueWorker
- MinimumHashCompatibleVersion : Barotrauma.ContentPackage
- MinimumIssueThreshold : Barotrauma.ShipCommandManager
- MinIntensity : Barotrauma.EventSet
- minIntensity : Barotrauma.NPCConversation
- MinInterval : Barotrauma.AfflictionPrefab.PeriodicEffect
- MinLevelDifficulty : Barotrauma.EventManagerSettings, Barotrauma.EventSet, Barotrauma.MissionPrefab, Barotrauma.PreferredContainer
- MinMainPathWidth : Barotrauma.LevelData
- MinMaxPower : Barotrauma.Items.Components.PowerSourceGroup
- MinMissionTime : Barotrauma.EventSet
- MinPlayerCount : Barotrauma.TraitorEventPrefab
- MinProbability : Barotrauma.FactionPrefab.AutomaticMission
- MinReputation : Barotrauma.FactionPrefab.AutomaticMission, Barotrauma.FactionPrefab.HireableCharacter
- MinReputationLossPerStolenItem : Barotrauma.Reputation
- MinReputationToHire : Barotrauma.CharacterInfo
- MinSightRange : Barotrauma.AITarget
- MinSoundRange : Barotrauma.AITarget
- MinStrength : Barotrauma.AfflictionPrefab.Description, Barotrauma.AfflictionPrefab.PeriodicEffect
- MinSupportedResolution : Barotrauma.GameSettings.Config.GraphicsSettings
- MinValue : Barotrauma.AfflictionPrefab.Effect.AppliedStatValue
- MinValueFloat : Barotrauma.Editable, Barotrauma.NetworkSerialize
- MinValueInt : Barotrauma.Editable, Barotrauma.NetworkSerialize
- minVitality : Barotrauma.CharacterHealth
- MinWidth : Barotrauma.Level.Tunnel
- Mission : Barotrauma.GameModePreset
- MissionIdentifiers : Barotrauma.LocationType
- MissionsCompletedSinceDeath : Barotrauma.CharacterInfo
- MissionsToDisplayOnSonar : Barotrauma.Level.Cave
- MissionTag : Barotrauma.FactionPrefab.AutomaticMission
- MissionTags : Barotrauma.LocationType
- Mod : Barotrauma.LuaCsSetup.LuaCsModStore.CsModStore
- ModDirStr : Barotrauma.ContentPath
- ModuleIndex : Barotrauma.Location.TakenItem
- ModVersion : Barotrauma.ContentPackage
- MoneyPenalty : Barotrauma.TraitorManager.TraitorResults
- MoneyPenaltyForUnfoundedTraitorAccusation : Barotrauma.TraitorEventPrefab
- MoustacheIndex : Barotrauma.CharacterInfo.HeadInfo
- movement : Barotrauma.Ragdoll
- MoveSpeed : Barotrauma.LevelWall
- Msg : Barotrauma.RelatedItem
- MsgTag : Barotrauma.RelatedItem
- MultiPlayerCampaign : Barotrauma.GameModePreset
- MultiplayerOnly : Barotrauma.MissionPrefab
- MusicVolume : Barotrauma.GameSettings.Config.AudioSettings
- MustManuallyAssign : Barotrauma.OrderPrefab
- MustSetTarget : Barotrauma.OrderPrefab
- Muted : Barotrauma.Networking.TempClient
- MuteOnFocusLost : Barotrauma.GameSettings.Config.AudioSettings