Here is a list of all variables with links to the classes they belong to:
- r -
- RadialDistortion : Barotrauma.GameSettings.Config.GraphicsSettings
- Radiation : Barotrauma.Map
- RadiationEnabled : Barotrauma.NetLobbyScreen
- RadiationParams : Barotrauma.MapGenerationParams
- ragdoll : Barotrauma.Limb, Barotrauma.LimbJoint
- RandomSeed : Barotrauma.Event
- RawValue : Barotrauma.ContentPath
- RayCastInterval : Barotrauma.SteeringManager
- ReactorMaxOutput : Barotrauma.Items.Components.PowerRange
- Read : Barotrauma.StructSerialization.HandlerAttribute
- ReadOnly : Barotrauma.Editable
- ReadyToStart : Barotrauma.Networking.Client
- Reason : Barotrauma.Networking.BannedPlayer
- RecalculationTime : Barotrauma.CachedDistance
- receivedSignal : Barotrauma.Items.Components.ArithmeticComponent, Barotrauma.Items.Components.ColorComponent, Barotrauma.Items.Components.EqualsComponent, Barotrauma.Items.Components.StringComponent
- RecipeHash : Barotrauma.FabricationRecipe
- RecommendedCrewExperience : Barotrauma.SubmarineInfo
- RecommendedCrewSizeMax : Barotrauma.SubmarineInfo
- RecommendedCrewSizeMin : Barotrauma.SubmarineInfo
- Rect : Barotrauma.BackgroundSection
- rect : Barotrauma.MapEntity, Barotrauma.WallSection
- ReduceAffliction : Barotrauma.StatusEffect
- reg : Voronoi2.Edge
- RejectedName : Barotrauma.Networking.Client
- RelevantSkill : Barotrauma.AIObjectiveRepairItems
- RelocateOutputToMainSub : Barotrauma.Items.Components.Deconstructor
- RemoteMainMenuContentUrl : Barotrauma.GameSettings.Config
- Removed : Barotrauma.MapCreatures.Behavior.BallastFloraBranch
- removed : Barotrauma.FireSource
- removeOnCombined : Barotrauma.Items.Components.ItemComponent
- RemoveTimer : Barotrauma.MapCreatures.Behavior.BallastFloraBranch
- RenamingEnabled : Barotrauma.CharacterInfo
- replacedCharacterDataBackup : Barotrauma.MultiPlayerCampaign
- ReplacementOnUninstall : Barotrauma.SwappableItem
- ReputationLossPerNPCDamage : Barotrauma.Reputation
- ReputationLossPerStolenItemPrice : Barotrauma.Reputation
- ReputationLossPerWallDamage : Barotrauma.Reputation
- ReputationRewards : Barotrauma.MissionPrefab
- RequireBeaconStation : Barotrauma.LocationTypeChange.Requirement
- RequireConsciousnessForCustomInteract : Barotrauma.Character
- RequiredByCorePackage : Barotrauma.ContentFile.TypeInfo
- RequiredCompletedTags : Barotrauma.TraitorEventPrefab
- requiredCondition : Barotrauma.AIObjectiveGoTo
- RequiredContentPackages : Barotrauma.SubmarineInfo
- RequiredDeconstructor : Barotrauma.DeconstructItem
- RequiredDurationRange : Barotrauma.LocationTypeChange
- RequiredFaction : Barotrauma.OutpostGenerationParams.ModuleCount
- RequireDiscovered : Barotrauma.LocationTypeChange
- RequiredItems : Barotrauma.FabricationRecipe, Barotrauma.Items.Components.ItemComponent
- RequiredLayer : Barotrauma.EventPrefab, Barotrauma.EventSet
- RequiredLocationFaction : Barotrauma.MissionPrefab
- RequiredLocations : Barotrauma.LocationTypeChange.Requirement
- RequiredMoney : Barotrauma.FabricationRecipe
- RequiredOtherItem : Barotrauma.DeconstructItem
- RequiredPreviousDangerLevel : Barotrauma.TraitorEventPrefab
- RequiredProximity : Barotrauma.LocationTypeChange.Requirement
- RequiredProximityForProbabilityIncrease : Barotrauma.LocationTypeChange.Requirement
- RequiredSkills : Barotrauma.FabricationRecipe, Barotrauma.Items.Components.ItemComponent
- RequiredSuccessFactor : Barotrauma.AIObjectiveRepairItems
- RequiredTime : Barotrauma.FabricationRecipe
- RequireHuntingGrounds : Barotrauma.LocationTypeChange.Requirement
- RequireItems : Barotrauma.OrderPrefab
- requireKill : Barotrauma.AbandonedOutpostMission
- Requirements : Barotrauma.LocationTypeChange
- RequirePreviousDangerLevelCompleted : Barotrauma.TraitorEventPrefab
- requireRescue : Barotrauma.AbandonedOutpostMission
- RequireRuin : Barotrauma.MissionPrefab
- RequiresRecipe : Barotrauma.FabricationRecipe
- RequireThalamusWreck : Barotrauma.MissionPrefab
- RequireWreck : Barotrauma.MissionPrefab
- ReservedIDStart : Barotrauma.Entity
- ResetBetweenRounds : Barotrauma.AfflictionPrefab
- ResetTime : Barotrauma.EventSet
- ResistanceFor : Barotrauma.AfflictionPrefab.Effect
- RespawnManagerID : Barotrauma.Entity
- Responses : Barotrauma.NPCConversation
- RestrictMessageSize : Barotrauma.LuaCsNetworking
- Retries : Barotrauma.Networking.ServerPeer< TConnection >.PendingClient
- reverse : Barotrauma.FishAnimController
- ReviveChanceExponent : Barotrauma.CPRSettings
- ReviveChanceMax : Barotrauma.CPRSettings
- ReviveChanceMin : Barotrauma.CPRSettings
- ReviveChancePerSkill : Barotrauma.CPRSettings
- revoluteJoint : Barotrauma.LimbJoint
- Reward : Barotrauma.MissionPrefab
- RichStr : Barotrauma.StripRichTagsLString
- rightShoulder : Barotrauma.AnimController
- rootElement : Barotrauma.EditableParams
- Rotation : Barotrauma.LevelObject, Barotrauma.RelatedItem
- rotation : Barotrauma.Sprite
- rotationRad : Barotrauma.Structure
- RowIndex : Barotrauma.BackgroundSection
- Ruin : Barotrauma.Level.InterestingPosition, Barotrauma.WayPoint
- RuinParams : Barotrauma.RuinGeneration.RuinGenerationParams
- Running : Barotrauma.EnumCoroutineStatus
- RunPriority : Barotrauma.AIObjectiveManager