Here is a list of all variables with links to the classes they belong to:
- c -
- c : Voronoi2.Edge
- cachedSanitizedValue : Barotrauma.RichString
- cachedValue : Barotrauma.LocalizedString
- cameraWaitDuration : Barotrauma.EndMission
- CampaignInteractionType : Barotrauma.Character
- CampaignMetadata : Barotrauma.CampaignMode
- CampaignOnly : Barotrauma.PreferredContainer
- CampaignTutorialOnly : Barotrauma.EventSet
- CanBeBought : Barotrauma.SwappableItem
- canBeCombined : Barotrauma.Items.Components.ItemComponent
- CanBeGeneralized : Barotrauma.OrderPrefab
- canBePicked : Barotrauma.Items.Components.ItemComponent
- canBeSelected : Barotrauma.Items.Components.ItemComponent
- CanBeWelded : Barotrauma.Items.Components.Door
- CanChangeTo : Barotrauma.LocationType
- CanonicalSpace : Barotrauma.Utils.CoordinateSpace2D
- CanTypeBeSubclass : Barotrauma.OrderPrefab
- capacity : Barotrauma.Inventory
- CargoManager : Barotrauma.CampaignMode
- Category : Barotrauma.OrderCategoryIcon, Barotrauma.OrderPrefab
- CategoryIdentifier : Barotrauma.OrderPrefab
- CausedByPsychosis : Barotrauma.DummyFireSource
- CauseOfDeath : Barotrauma.CharacterInfo
- CauseOfDeathDescription : Barotrauma.AfflictionPrefab
- CauseSpeechImpediment : Barotrauma.AfflictionPrefabHusk
- Cave : Barotrauma.Level.InterestingPosition
- caveCommonness : Barotrauma.ItemPrefab.CommonnessInfo
- CaveGenerationParams : Barotrauma.Level.Cave
- CaveParams : Barotrauma.CaveGenerationParams
- Cell1 : Voronoi2.GraphEdge
- Cell2 : Voronoi2.GraphEdge
- Cells : Barotrauma.Level.AbyssIsland
- CellType : Voronoi2.VoronoiCell
- ChangedConnections : Barotrauma.Items.Components.Powered
- ChangeToType : Barotrauma.LocationTypeChange
- ChangeType : Barotrauma.Networking.ChatMessage
- Character : Barotrauma.AIController, Barotrauma.Character.Attacker, Barotrauma.CharacterHealth, Barotrauma.CharacterInfo
- character : Barotrauma.Abilities.AbilityCondition, Barotrauma.AIObjective, Barotrauma.Limb, Barotrauma.Ragdoll, Barotrauma.ShipCommandManager
- characterAbilities : Barotrauma.Abilities.CharacterAbilityGroup
- CharacterID : Barotrauma.Networking.Client
- CharacterId : Barotrauma.Networking.TempClient
- CharacterInfo : Barotrauma.CharacterCampaignData, Barotrauma.CharacterInfo.HeadInfo
- CharacterInfoID : Barotrauma.MedicalClinic.NetCrewMember
- CharacterInventorySlotType : Barotrauma.RelatedItem
- CharacterList : Barotrauma.Character
- characters : Barotrauma.AbandonedOutpostMission
- CharacterSimPos : Barotrauma.Character.LatchedOntoTargetEventData
- characterTalent : Barotrauma.Abilities.AbilityCondition
- CharacterUpdateInterval : Barotrauma.Character
- characterUsable : Barotrauma.Items.Components.ItemComponent
- ChatOpen : Barotrauma.GameSettings.Config
- ChatSpeechBubbles : Barotrauma.GameSettings.Config
- CheatsEnabled : Barotrauma.CampaignMode
- CheckConditionalAlways : Barotrauma.StatusEffect
- checkInventory : Barotrauma.AIObjectiveContainItem
- ChildSets : Barotrauma.EventSet
- ChooseRandom : Barotrauma.EventSet
- ChromaticAberration : Barotrauma.GameSettings.Config.GraphicsSettings
- CircleDistance : Barotrauma.SteeringManager
- CircleRadius : Barotrauma.SteeringManager
- CircuitBoxConnections : Barotrauma.Items.Components.Connection
- ClaimedItem : Barotrauma.MapCreatures.Behavior.BallastFloraBranch
- ClaimedItemId : Barotrauma.MapCreatures.Behavior.BallastFloraBranch
- Client : Barotrauma.RunConfig
- ClientAddress : Barotrauma.CharacterCampaignData
- ClusterQuantity : Barotrauma.ItemPrefab.FixedQuantityResourceInfo
- ClusterSize : Barotrauma.ItemPrefab.FixedQuantityResourceInfo
- Collections : Barotrauma.NPCConversationCollection
- collider : Barotrauma.Ragdoll
- colliderIndex : Barotrauma.Ragdoll
- colliderLength : Barotrauma.AIController
- colliderWidth : Barotrauma.AIController
- CollidesWith : Barotrauma.SubmarineBody
- Color : Barotrauma.ColoredText, Barotrauma.DecalPrefab, Barotrauma.Items.Components.TerminalMessage, Barotrauma.OrderCategoryIcon, Barotrauma.RichTextData
- CombatAction : Barotrauma.Character
- Commonness : Barotrauma.DeconstructItem, Barotrauma.EventPrefab, Barotrauma.MissionPrefab, Barotrauma.PetBehavior.ItemProduction.Item
- commonness : Barotrauma.ItemPrefab.CommonnessInfo
- CommonnessPerZone : Barotrauma.LocationType
- ComparisonOperator : Barotrauma.PropertyConditional
- completionCondition : Barotrauma.AIObjectiveOperateItem
- Component : Barotrauma.Item.ComponentStateEventData, Barotrauma.Item.InventoryStateEventData
- ComponentData : Barotrauma.Item.ComponentStateEventData
- CompressTextures : Barotrauma.GameSettings.Config.GraphicsSettings
- Condition : Barotrauma.EntitySpawner.ItemSpawnInfo
- conditionals : Barotrauma.ConditionalSprite
- ConfigElement : Barotrauma.EventPrefab, Barotrauma.MissionPrefab, Barotrauma.StructurePrefab
- ConfigFile : Barotrauma.KarmaManager
- ConnectedController : Barotrauma.Order
- ConnectedDockingPorts : Barotrauma.Submarine
- ConnectedGaps : Barotrauma.Hull
- ConnectedItemsToSwap : Barotrauma.SwappableItem
- ConnectedSonar : Barotrauma.Items.Components.SonarTransducer
- ConnectedWall : Barotrauma.Gap
- connectionPairs : Barotrauma.Item
- Connections : Barotrauma.Items.Components.ConnectionPanel, Barotrauma.Items.Components.GridInfo, Barotrauma.Items.Components.PowerSourceGroup, Barotrauma.Location, Barotrauma.MapCreatures.Behavior.BallastFloraBranch
- connections : Barotrauma.PathNode
- container : Barotrauma.AIObjectiveContainItem
- ContentFile : Barotrauma.Prefab, Barotrauma.TextPack
- ContentPackage : Barotrauma.ContentFile, Barotrauma.ContentPath
- ContextualName : Barotrauma.OrderPrefab
- ControlHusk : Barotrauma.AfflictionPrefabHusk
- ControllerTags : Barotrauma.OrderPrefab
- Conversations : Barotrauma.NPCConversationCollection
- CooldownAfterChange : Barotrauma.LocationTypeChange
- CoOpMissionClasses : Barotrauma.MissionPrefab
- Coord : Voronoi2.Site
- CopyCondition : Barotrauma.DeconstructItem
- Coroutine : Barotrauma.CoroutineHandle
- CorpseDespawnDelay : Barotrauma.GameSettings.Config
- CorpsesPerSubDespawnThreshold : Barotrauma.GameSettings.Config
- CorrectionDelay : Barotrauma.Items.Components.ItemComponent
- Count : Barotrauma.OutpostGenerationParams.ModuleCount
- CrackSegments : Barotrauma.LocationConnection
- CreationIndex : Barotrauma.Entity
- CreationStackTrace : Barotrauma.Entity
- CreationTime : Barotrauma.Items.Components.Signal
- CrewManager : Barotrauma.GameSession
- CrewMenuOpen : Barotrauma.GameSettings.Config
- CsForBarotraumaId : Barotrauma.LuaCsSetup
- CumulativeMonsterStrengthCaves : Barotrauma.EventManager
- CumulativeMonsterStrengthMain : Barotrauma.EventManager
- CumulativeMonsterStrengthRuins : Barotrauma.EventManager
- CumulativeMonsterStrengthWrecks : Barotrauma.EventManager
- CurrentHull : Barotrauma.Character, Barotrauma.MapCreatures.Behavior.BallastFloraBranch
- currentHull : Barotrauma.Ragdoll
- currentTargets : Barotrauma.StatusEffect
- currentTeamChange : Barotrauma.Character
- CurrentType : Barotrauma.LocationTypeChange
- currPowerConsumption : Barotrauma.Items.Components.Powered
- CustomCharacterInfos : Barotrauma.HumanPrefab