Here is a list of all properties with links to the classes they belong to:
- m -
- MainContainerCapacity : Barotrauma.Items.Components.ItemContainer
- MainDockingPort : Barotrauma.Items.Components.DockingPort
- MainElement : Barotrauma.CharacterParams, Barotrauma.EditableParams
- MainLimb : Barotrauma.Ragdoll, Barotrauma.RagdollParams
- MainPathNodeIntervalRange : Barotrauma.LevelGenerationParams
- MainPathVariance : Barotrauma.LevelGenerationParams
- MainSub : Barotrauma.Submarine
- MainThread : Barotrauma.GameMain
- ManuallySelectedSound : Barotrauma.Items.Components.ItemComponent
- Map : Barotrauma.CampaignMode, Barotrauma.GameSession
- MapEntityUpdateInterval : Barotrauma.LuaGame
- MapPosition : Barotrauma.Location
- Mass : Barotrauma.Character, Barotrauma.Limb, Barotrauma.PhysicsBody, Barotrauma.Ragdoll
- MatchOnEmpty : Barotrauma.RelatedItem
- Max : Barotrauma.CampaignSettings.MultiplierSettings
- MaxActiveProjectiles : Barotrauma.Items.Components.Turret
- MaxAfflictionOverlayAlphaMultiplier : Barotrauma.AfflictionPrefab.Effect
- MaxAgentCount : Barotrauma.WreckAIConfig
- MaxAgentsInside : Barotrauma.WreckAIConfig
- MaxAgentsOutside : Barotrauma.WreckAIConfig
- MaxAgentsPerRoom : Barotrauma.WreckAIConfig
- MaxAggression : Barotrauma.CharacterParams.AIParams
- MaxAmount : Barotrauma.CountTargetsAction
- MaxAnger : Barotrauma.MapCreatures.Behavior.BallastFloraBehavior
- MaxAngle : Barotrauma.Items.Components.Rope
- MaxAngleOffset : Barotrauma.Items.Components.Turret
- MaxAutoBanTime : Barotrauma.Networking.ServerSettings
- MaxAvailableAmount : Barotrauma.PriceInfo
- MaxBodyTint : Barotrauma.AfflictionPrefab.Effect
- MaxBotCount : Barotrauma.Networking.ServerSettings
- MaxBranchCount : Barotrauma.CaveGenerationParams
- MaxBranchHealthRegenDistance : Barotrauma.MapCreatures.Behavior.BallastFloraBehavior
- MaxBuffMultiplier : Barotrauma.AfflictionPrefab.Effect
- MaxChargeTime : Barotrauma.Items.Components.RangedWeapon, Barotrauma.Items.Components.Turret
- MaxChromaticAberration : Barotrauma.AfflictionPrefab.Effect
- MaxCondition : Barotrauma.Item
- MaxCorpseCount : Barotrauma.LevelGenerationParams
- MaxCount : Barotrauma.LevelObjectPrefab, Barotrauma.OutpostModuleInfo
- MaxDangerousItemContainKarmaDecrease : Barotrauma.KarmaManager
- MaxDeteriorationDelay : Barotrauma.Items.Components.Repairable
- MaxDevotion : Barotrauma.AIObjective
- MaxDifficulty : Barotrauma.CheckDifficultyAction
- MaxDistance : Barotrauma.CheckVisibilityAction
- MaxFaceTint : Barotrauma.AfflictionPrefab.Effect
- MaxFlow : Barotrauma.Items.Components.Pump
- MaxForce : Barotrauma.Items.Components.Engine
- MaxGrainStrength : Barotrauma.AfflictionPrefab.Effect
- MaxHappiness : Barotrauma.PetBehavior
- MaxHealth : Barotrauma.Character, Barotrauma.DestructibleLevelWall, Barotrauma.Structure
- MaxHeight : Barotrauma.CaveGenerationParams
- MaxHunger : Barotrauma.PetBehavior
- MaximumMoneyTransferRequest : Barotrauma.Networking.ServerSettings
- MaximumSkillWithTalents : Barotrauma.SkillSettings
- MaxJointTranslation : Barotrauma.Items.Components.Projectile
- MaxLength : Barotrauma.Items.Components.Rope, Barotrauma.Items.Components.Wire
- MaxLevelDifficulty : Barotrauma.ExtraSubmarineInfo, Barotrauma.LevelGenerationParams
- MaxMoney : Barotrauma.CorpsePrefab
- MaxNumber : Barotrauma.JobPrefab
- MaxOutPut : Barotrauma.Items.Components.PowerContainer
- MaxOutputLength : Barotrauma.Items.Components.BooleanOperatorComponent, Barotrauma.Items.Components.ConcatComponent, Barotrauma.Items.Components.EqualsComponent, Barotrauma.Items.Components.MotionSensor, Barotrauma.Items.Components.RegExFindComponent, Barotrauma.Items.Components.SignalCheckComponent, Barotrauma.Items.Components.SmokeDetector, Barotrauma.Items.Components.WaterDetector
- MaxOverlappingWallDist : Barotrauma.Items.Components.RepairTool
- MaxPacketAmount : Barotrauma.Networking.ServerSettings
- MaxPasswordRetriesBeforeBan : Barotrauma.Networking.ServerSettings
- MaxPercentageRelativeToTarget : Barotrauma.CountTargetsAction
- MaxPerceptionDistance : Barotrauma.Character, Barotrauma.CharacterParams.AIParams, Barotrauma.CharacterParams.TargetParams
- MaxPlayers : Barotrauma.Networking.ServerSettings
- MaxPower : Barotrauma.Items.Components.RelayComponent
- MaxPowerCapacity : Barotrauma.MapCreatures.Behavior.BallastFloraBehavior
- MaxPowerOutput : Barotrauma.Items.Components.Reactor
- MaxRadialDistort : Barotrauma.AfflictionPrefab.Effect
- MaxRechargeSpeed : Barotrauma.Items.Components.PowerContainer
- MaxRepairConditionMultiplier : Barotrauma.Item
- MaxReputation : Barotrauma.Reputation
- MaxResistance : Barotrauma.AfflictionPrefab.Effect
- MaxRuinCount : Barotrauma.LevelGenerationParams
- MaxScale : Barotrauma.ItemPrefab
- MaxScreenBlur : Barotrauma.AfflictionPrefab.Effect
- MaxScreenDistort : Barotrauma.AfflictionPrefab.Effect
- MaxSize : Barotrauma.LevelObjectPrefab
- MaxSkillMultiplier : Barotrauma.AfflictionPrefab.Effect
- MaxSpeedMultiplier : Barotrauma.AfflictionPrefab.Effect
- MaxStackSize : Barotrauma.ItemPrefab, Barotrauma.Items.Components.ItemContainer
- MaxStackSizeCharacterInventory : Barotrauma.ItemPrefab
- MaxStackSizeHoldableOrWearableInventory : Barotrauma.ItemPrefab
- MaxStrength : Barotrauma.AfflictionPrefab.Effect
- MaxStressDeteriorationMultiplier : Barotrauma.Items.Components.Repairable
- MaxStructureDamageKarmaDecreasePerSecond : Barotrauma.KarmaManager
- MaxTargets : Barotrauma.AIObjectiveCleanupItems, Barotrauma.AIObjectiveDeconstructItems, Barotrauma.AIObjectiveLoop< T >, Barotrauma.NPCFollowAction, Barotrauma.NPCOperateItemAction
- MaxTargetsToHit : Barotrauma.Items.Components.Projectile
- MaxTimes : Barotrauma.GoTo
- MaxTransportTime : Barotrauma.Networking.ServerSettings
- MaxValueLength : Barotrauma.Items.Components.MemoryComponent
- MaxVitality : Barotrauma.Character, Barotrauma.CharacterHealth
- MaxVitalityDecrease : Barotrauma.AfflictionPrefab.Effect
- MaxWaterPercentage : Barotrauma.OutpostGenerationParams
- MaxWidth : Barotrauma.CaveGenerationParams, Barotrauma.LevelGenerationParams
- MaxWreckCount : Barotrauma.LevelGenerationParams
- MD5Hash : Barotrauma.SubmarineInfo
- MechanicalPriceMultiplier : Barotrauma.Location
- MeltdownDelay : Barotrauma.Items.Components.Reactor
- MeltedDownThisRound : Barotrauma.Items.Components.Reactor
- Members : Barotrauma.SwarmBehavior
- Memento : Barotrauma.AnimationParams, Barotrauma.IMemorizable< T >, Barotrauma.RagdollParams
- MemLocalState : Barotrauma.Character
- MemoryUsage : Barotrauma.LuaCsPerformanceCounter
- MemState : Barotrauma.Character
- MentalStateManager : Barotrauma.HumanAIController
- MenuCategory : Barotrauma.CharacterInfo.HeadPreset
- MerchantFaction : Barotrauma.Location.StoreInfo
- Message : Barotrauma.MissingContentPackageException
- Metadata : Barotrauma.Reputation
- Min : Barotrauma.CampaignSettings.MultiplierSettings
- MinAfflictionOverlayAlphaMultiplier : Barotrauma.AfflictionPrefab.Effect
- MinAgentsInside : Barotrauma.WreckAIConfig
- MinAgentsOutside : Barotrauma.WreckAIConfig
- MinAgentsPerBrainRoom : Barotrauma.WreckAIConfig
- MinAmount : Barotrauma.CheckConnectionAction, Barotrauma.CountTargetsAction
- MinAvailableAmount : Barotrauma.PriceInfo
- MinBodyTint : Barotrauma.AfflictionPrefab.Effect
- MinBranchCount : Barotrauma.CaveGenerationParams
- MinBuffMultiplier : Barotrauma.AfflictionPrefab.Effect
- MinChatMessageInterval : Barotrauma.Items.Components.WifiComponent
- MinChromaticAberration : Barotrauma.AfflictionPrefab.Effect
- MinConnectionDistance : Barotrauma.MapGenerationParams
- MinCorpseCount : Barotrauma.LevelGenerationParams
- MinCount : Barotrauma.CheckPurchasedItemsAction
- MinDamage : Barotrauma.StatusEffect.AITrigger
- MinDeteriorationCondition : Barotrauma.Items.Components.Repairable
- MinDeteriorationDelay : Barotrauma.Items.Components.Repairable
- MinDifficulty : Barotrauma.CheckDifficultyAction
- MinFaceTint : Barotrauma.AfflictionPrefab.Effect
- MinFleeTime : Barotrauma.CharacterParams.AIParams
- MinGrainStrength : Barotrauma.AfflictionPrefab.Effect
- MinHallwayLength : Barotrauma.OutpostGenerationParams
- MinHealth : Barotrauma.StructurePrefab
- MinHeight : Barotrauma.CaveGenerationParams
- MinimumMidRoundSyncTimeout : Barotrauma.Networking.ServerSettings
- MinimumVelocity : Barotrauma.Items.Components.MotionSensor
- MinKarma : Barotrauma.JobPrefab
- MinLevelDifficulty : Barotrauma.ExtraSubmarineInfo, Barotrauma.LevelGenerationParams, Barotrauma.PriceInfo
- MinLocationDistance : Barotrauma.MapGenerationParams, Barotrauma.MissionAction
- MinMoney : Barotrauma.CorpsePrefab
- MinNumber : Barotrauma.JobPrefab
- MinPercentageOfPlayersForTraitorAccusation : Barotrauma.Networking.ServerSettings
- MinPercentageRelativeToTarget : Barotrauma.CountTargetsAction
- MinPullDistance : Barotrauma.Items.Components.Rope
- MinRadialDistort : Barotrauma.AfflictionPrefab.Effect
- MinRange : Barotrauma.Attack
- MinReputation : Barotrauma.PriceInfo, Barotrauma.Reputation
- MinResistance : Barotrauma.AfflictionPrefab.Effect
- MinRespawnRatio : Barotrauma.Networking.ServerSettings
- MinRuinCount : Barotrauma.LevelGenerationParams
- MinSabotageCondition : Barotrauma.Items.Components.Repairable
- MinScale : Barotrauma.ItemPrefab
- MinScreenBlur : Barotrauma.AfflictionPrefab.Effect
- MinScreenDistort : Barotrauma.AfflictionPrefab.Effect
- MinSeveranceDamage : Barotrauma.RagdollParams.LimbParams
- MinSideTunnelRadius : Barotrauma.LevelGenerationParams
- MinSize : Barotrauma.LevelObjectPrefab
- MinSkillMultiplier : Barotrauma.AfflictionPrefab.Effect
- MinSpeedMultiplier : Barotrauma.AfflictionPrefab.Effect
- MinStrength : Barotrauma.AfflictionPrefab.Effect
- MinSurfaceWidth : Barotrauma.LevelObjectPrefab
- MinTunnelRadius : Barotrauma.LevelGenerationParams
- MinVitality : Barotrauma.CharacterHealth
- MinVitalityDecrease : Barotrauma.AfflictionPrefab.Effect
- MinVoltage : Barotrauma.Items.Components.Powered
- MinWaterLevel : Barotrauma.WreckAIConfig
- MinWaterPercentage : Barotrauma.OutpostGenerationParams
- MinWidth : Barotrauma.CaveGenerationParams, Barotrauma.LevelGenerationParams
- MinWreckCount : Barotrauma.LevelGenerationParams
- Mirror : Barotrauma.FishSwimParams
- Mirrored : Barotrauma.Level
- MirrorHorizontally : Barotrauma.RagdollParams.LimbParams
- MirrorLerp : Barotrauma.FishSwimParams
- MirrorLevel : Barotrauma.CampaignMode, Barotrauma.GameSession
- MirrorVertically : Barotrauma.RagdollParams.LimbParams
- Mission : Barotrauma.Abilities.IAbilityMission
- MissionCount : Barotrauma.CheckMissionAction
- MissionIdentifier : Barotrauma.CheckMissionAction, Barotrauma.MissionAction, Barotrauma.MissionStateAction
- Missions : Barotrauma.CampaignMode, Barotrauma.GameMode, Barotrauma.GameSession, Barotrauma.MissionMode
- MissionTag : Barotrauma.CheckMissionAction, Barotrauma.MissionAction
- MissionType : Barotrauma.NetLobbyScreen, Barotrauma.Networking.ServerSettings
- MissionTypeName : Barotrauma.NetLobbyScreen
- Mode : Barotrauma.AIObjectiveCombat
- ModeSelectionMode : Barotrauma.Networking.ServerSettings
- ModifiedParameters : Barotrauma.LuaCsHook.ParameterTable
- ModSender : Barotrauma.Networking.GameServer
- ModStore : Barotrauma.LuaCsSetup
- ModuleCounts : Barotrauma.OutpostGenerationParams
- ModuleFlags : Barotrauma.HumanPrefab, Barotrauma.OutpostModuleInfo
- Modulus : Barotrauma.Items.Components.ModuloComponent
- MonsterEnabled : Barotrauma.Networking.ServerSettings
- Monsters : Barotrauma.MonsterEvent
- MotionDetected : Barotrauma.Items.Components.MotionSensor
- MountainCountMax : Barotrauma.LevelGenerationParams
- MountainCountMin : Barotrauma.LevelGenerationParams
- MountainHeightMax : Barotrauma.LevelGenerationParams
- MountainHeightMin : Barotrauma.LevelGenerationParams
- MoustacheElement : Barotrauma.CharacterInfo.HeadInfo
- Moustaches : Barotrauma.CharacterInfo
- MouthPos : Barotrauma.Limb, Barotrauma.RagdollParams.LimbParams
- MoveAmount : Barotrauma.LevelWall
- MoveDownAmountWhenStationary : Barotrauma.HumanCrouchParams
- MovementSpeed : Barotrauma.AnimationParams
- MoveOutsideSub : Barotrauma.Items.Components.TriggerComponent
- MoveState : Barotrauma.LevelWall
- MoveWholeStack : Barotrauma.AIObjectiveContainItem
- Msg : Barotrauma.Items.Components.ItemComponent
- Multiplier : Barotrauma.SetPriceMultiplierAction
- MultiplyByDir : Barotrauma.GroundedMovementParams
- MultiplyByMaxVitality : Barotrauma.Affliction, Barotrauma.AfflictionAction, Barotrauma.AfflictionPrefab.Effect
- MusicIntensity : Barotrauma.EventManager
- MustBeSpecificItem : Barotrauma.AIObjectiveGetItem
- MustManuallyAssign : Barotrauma.Order
- MustSetTarget : Barotrauma.Order
- Muted : Barotrauma.Networking.Client