Here is a list of all class members with links to the classes they belong to:
- w -
- Wait() : Barotrauma.LuaCsTimer, Barotrauma.NPCWaitAction
- WaitAction() : Barotrauma.WaitAction
- WaitForInteraction : Barotrauma.ConversationAction, Barotrauma.TriggerAction
- WaitForItemFabricatedAction() : Barotrauma.WaitForItemFabricatedAction
- WaitForItemUsedAction() : Barotrauma.WaitForItemUsedAction
- WaitForSeconds() : Barotrauma.WaitForSeconds
- WaitTimer : Barotrauma.AIObjectiveManager
- wakeUpCinematicDelay : Barotrauma.EndMission
- WalkParams : Barotrauma.AnimController, Barotrauma.FishAnimController, Barotrauma.HumanoidAnimController
- WalkPos : Barotrauma.AnimController
- Wall : Barotrauma.WallSection
- WallColor : Barotrauma.Level, Barotrauma.LevelGenerationParams
- WallDamageOnTouch : Barotrauma.LevelWall
- WallEdgeExpandInwardsAmount : Barotrauma.LevelGenerationParams
- WallEdgeExpandOutwardsAmount : Barotrauma.LevelGenerationParams
- WallEdgeSprite : Barotrauma.CaveGenerationParams, Barotrauma.LevelGenerationParams
- WallEdgeTextureWidth : Barotrauma.LevelGenerationParams
- Wallet : Barotrauma.Character
- WalletData : Barotrauma.CharacterCampaignData
- WallList : Barotrauma.Structure
- WallSection() : Barotrauma.WallSection
- WallSectionIndex : Barotrauma.Networking.OrderChatMessage.OrderMessageInfo, Barotrauma.Networking.OrderChatMessage, Barotrauma.Order, Barotrauma.OrderPrefab
- WallSectionSize : Barotrauma.Structure
- WallSprite : Barotrauma.CaveGenerationParams, Barotrauma.LevelGenerationParams
- WallSpriteDestroyed : Barotrauma.LevelGenerationParams
- WallTargetingMethod : Barotrauma.CharacterParams.AIParams
- WallTextureSize : Barotrauma.LevelGenerationParams
- Wander() : Barotrauma.AIObjectiveIdle, Barotrauma.IndoorsSteeringManager
- WanderAngle : Barotrauma.SteeringManager
- wasAiming : Barotrauma.AnimController
- wasAimingMelee : Barotrauma.AnimController
- wasDocked : Barotrauma.AbandonedOutpostMission, Barotrauma.CampaignMode
- WasFullHealth : Barotrauma.Character
- WasInFullHealth : Barotrauma.CharacterHealth
- WasSecondaryUsed : Barotrauma.Items.Components.ItemComponent
- WasUsed : Barotrauma.Items.Components.ItemComponent
- WaterAmbienceVolume : Barotrauma.LevelGenerationParams
- WaterAmount : Barotrauma.Items.Components.RepairTool
- WaterDetected : Barotrauma.Items.Components.WaterDetector
- WaterDetector() : Barotrauma.Items.Components.WaterDetector
- WaterDragCoefficient : Barotrauma.Item, Barotrauma.Items.Components.Projectile, Barotrauma.Items.Components.Throwable
- WaterParticleColor : Barotrauma.LevelGenerationParams
- WaterParticles : Barotrauma.LevelGenerationParams
- WaterParticleScale : Barotrauma.LevelGenerationParams
- WaterParticleVelocity : Barotrauma.LevelGenerationParams
- WaterPercentage : Barotrauma.Hull, Barotrauma.Items.Components.WaterDetector
- WaterProof : Barotrauma.Item
- WaterVolume : Barotrauma.Hull
- WaveAmplitude : Barotrauma.FishSwimParams
- WaveDampening : Barotrauma.Hull
- WaveLength : Barotrauma.FishSwimParams
- WaveSpread : Barotrauma.Hull
- WaveStiffness : Barotrauma.Hull
- WaveType : Barotrauma.Items.Components.OscillatorComponent
- WaveVel : Barotrauma.Hull
- WaveWidth : Barotrauma.Hull
- WaveY : Barotrauma.Hull
- WayPoint() : Barotrauma.WayPoint
- Waypoint : Barotrauma.PathNode
- WayPointID : Barotrauma.PathNode
- WayPointList : Barotrauma.WayPoint
- WayPointPrefab : Barotrauma.CoreEntityPrefab
- WayPoints : Barotrauma.Level.Tunnel
- WeaponDamageModifier : Barotrauma.Items.Components.RangedWeapon
- WeaponsSkillGain : Barotrauma.AfflictionPrefab
- Wear : Barotrauma.AIObjectiveGetItem, Barotrauma.AIObjectiveGetItems
- Wearable() : Barotrauma.Items.Components.Wearable
- WearableComponent : Barotrauma.WearableSprite
- Wearables : Barotrauma.CharacterInfo
- WearableSprite() : Barotrauma.WearableSprite
- WearableStatValues : Barotrauma.Items.Components.Wearable
- WearingItems : Barotrauma.Limb
- WelcomeMessage : Barotrauma.Items.Components.Terminal
- WelcomeMessageDisplayed : Barotrauma.Items.Components.Terminal
- WeldJoint : Barotrauma.RagdollParams.JointParams
- weldJoint : Barotrauma.LimbJoint
- Width : Barotrauma.EventObjectiveAction, Barotrauma.GameSettings.Config.GraphicsSettings, Barotrauma.Map, Barotrauma.MapGenerationParams, Barotrauma.PhysicsBody, Barotrauma.RagdollParams.ColliderParams, Barotrauma.RagdollParams.LimbParams
- WifiComponent() : Barotrauma.Items.Components.WifiComponent
- Window : Barotrauma.Items.Components.Door
- WinningTeam : Barotrauma.GameSession
- Wire() : Barotrauma.Items.Components.Wire
- WireDisconnectionKarmaDecrease : Barotrauma.KarmaManager
- Wires : Barotrauma.Items.Components.Connection
- WireSection() : Barotrauma.Items.Components.Wire.WireSection
- WireSlotsAvailable() : Barotrauma.Items.Components.Connection
- WithInheritedCommonness() : Barotrauma.ItemPrefab.CommonnessInfo
- WithItemComponent() : Barotrauma.Order
- WithManualPriority() : Barotrauma.Order
- WithObjective() : Barotrauma.Order
- WithOption() : Barotrauma.Order
- WithOrderGiver() : Barotrauma.Order
- WithResources() : Barotrauma.Level.PathPoint
- WithTargetEntity() : Barotrauma.Order
- WithTargetPosition() : Barotrauma.Order
- WithTargetSpatialEntity() : Barotrauma.Order
- WithType() : Barotrauma.Order
- WithWallSection() : Barotrauma.Order
- WitnessReaction : Barotrauma.CombatAction
- WorkshopModsDir : Barotrauma.ContentPackage
- World : Barotrauma.LuaGame
- WorldAnchorA : Barotrauma.LimbJoint
- WorldAnchorB : Barotrauma.LimbJoint
- WorldPosition : Barotrauma.AIController, Barotrauma.AITarget, Barotrauma.Decal, Barotrauma.DelayedListElement, Barotrauma.DestructibleLevelWall, Barotrauma.Entity, Barotrauma.FireSource, Barotrauma.IDamageable, Barotrauma.ISpatialEntity, Barotrauma.ISteerable, Barotrauma.Item.ApplyStatusEffectEventData, Barotrauma.Items.Components.ElectricalDischarger.Node, Barotrauma.LevelObject, Barotrauma.LevelTrigger, Barotrauma.Limb, Barotrauma.OrderTarget, Barotrauma.Ragdoll, Barotrauma.Submarine, Barotrauma.WallSection
- WorldPositionX : Barotrauma.Item
- WorldPositionY : Barotrauma.Item
- WorldRect : Barotrauma.EntityGrid, Barotrauma.MapEntity, Barotrauma.WallSection
- WorldSurface : Barotrauma.Hull
- WrapAngleToSameNumberOfRevolutions() : Barotrauma.PhysicsBody
- WreckAI : Barotrauma.Submarine
- WreckAIConfig() : Barotrauma.WreckAIConfig
- WreckAIConfigFile() : Barotrauma.WreckAIConfigFile
- WreckContainsThalamus : Barotrauma.WreckInfo
- WreckFile() : Barotrauma.WreckFile
- WreckFloodingHullMaxWaterPercentage : Barotrauma.LevelGenerationParams
- WreckFloodingHullMinWaterPercentage : Barotrauma.LevelGenerationParams
- WreckHullFloodingChance : Barotrauma.LevelGenerationParams
- WreckInfo : Barotrauma.SubmarineInfo, Barotrauma.WreckInfo
- Wrecks : Barotrauma.Level
- Write() : Barotrauma.IO.FileStream, Barotrauma.IO.XmlWriter, Barotrauma.LuaCsFile, Barotrauma.Networking.NetEntityEventManager, Barotrauma.Networking.VoipQueue, Barotrauma.StructSerialization.HandlerAttribute
- Writeable : Barotrauma.Items.Components.MemoryComponent
- WriteAction : Barotrauma.NetSerializableProperties.IReadWriteBehavior, Barotrauma.NetSerializableProperties.ReadWriteBehavior< T >
- WriteActionDirect : Barotrauma.NetSerializableProperties.ReadWriteBehavior< T >
- WriteBoolean() : Barotrauma.Networking.IWriteMessage, Barotrauma.WriteOnlyBitField
- WriteByte() : Barotrauma.Networking.IWriteMessage
- WriteBytes() : Barotrauma.Networking.IWriteMessage
- WriteColorR8G8B8() : Barotrauma.Networking.IWriteMessage
- WriteColorR8G8B8A8() : Barotrauma.Networking.IWriteMessage
- WriteDelegate() : Barotrauma.NetSerializableProperties.IReadWriteBehavior, Barotrauma.NetSerializableProperties.ReadWriteBehavior< T >
- WriteDouble() : Barotrauma.Networking.IWriteMessage
- WriteEvent() : Barotrauma.Networking.NetEntityEventManager
- WriteExtraCargo() : Barotrauma.Networking.ServerSettings
- WriteFloat() : Barotrauma.WriteOnlyBitField
- WriteHiddenSubs() : Barotrauma.Networking.ServerSettings
- WriteIdentifier() : Barotrauma.Networking.IWriteMessage
- WriteInt16() : Barotrauma.Networking.IWriteMessage
- WriteInt32() : Barotrauma.Networking.IWriteMessage
- WriteInt64() : Barotrauma.Networking.IWriteMessage
- WriteInteger() : Barotrauma.WriteOnlyBitField
- WriteLine() : Barotrauma.Networking.ServerLog
- WriteMonsterEnabled() : Barotrauma.Networking.ServerSettings
- WriteOrder() : Barotrauma.Networking.OrderChatMessage
- WritePadBits() : Barotrauma.Networking.IWriteMessage
- WritePermissions() : Barotrauma.Networking.Client
- Writer : Barotrauma.IO.XmlWriter
- WriteRangedInteger() : Barotrauma.Networking.IWriteMessage
- WriteRangedSingle() : Barotrauma.Networking.IWriteMessage
- WriteSettings() : Barotrauma.LuaCsSetup
- WriteSingle() : Barotrauma.Networking.IWriteMessage
- WriteString() : Barotrauma.Networking.IWriteMessage
- WriteToMessage() : Barotrauma.WriteOnlyBitField
- WriteUInt16() : Barotrauma.Networking.IWriteMessage
- WriteUInt32() : Barotrauma.Networking.IWriteMessage
- WriteUInt64() : Barotrauma.Networking.IWriteMessage
- WriteVariableUInt32() : Barotrauma.Networking.IWriteMessage
- WrittenName : Barotrauma.Items.Components.NameTag