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Here is a list of all variables with links to the classes they belong to:
- e -
edgenbr :
Voronoi2.Edge
Edges :
Voronoi2.VoronoiCell
EditFire :
Barotrauma.Hull
EditWater :
Barotrauma.Hull
Effects :
Barotrauma.Items.Components.Connection
ELedge :
Voronoi2.Halfedge
Element :
Barotrauma.ContentXElement
ELleft :
Voronoi2.Halfedge
ELpm :
Voronoi2.Halfedge
ELright :
Voronoi2.Halfedge
EmergencyObjectivePriority :
Barotrauma.AIObjectiveManager
Empty :
Barotrauma.ContentPath
,
Barotrauma.FishRunParams
,
Barotrauma.FishWalkParams
EMPType :
Barotrauma.AfflictionPrefab
EmptyString :
Barotrauma.LocalizedString
enableControlHusk :
Barotrauma.LuaGame
EnableCsScripting :
Barotrauma.LuaCsSetupConfig
Enabled :
Barotrauma.AIController
,
Barotrauma.EventManager
EnableMouseLook :
Barotrauma.GameSettings.Config
EnablePerformanceCounter :
Barotrauma.LuaCsPerformanceCounter
EnableSplashScreen :
Barotrauma.GameSettings.Config
EnableSubmarineAutoSave :
Barotrauma.GameSettings.Config
EnableUPnP :
Barotrauma.Networking.ServerSettings
EndBiomeLocationCount :
Barotrauma.Biome
EndConversation :
Barotrauma.EventAction.SubactionGroup
EndIndex :
Barotrauma.RichTextData
EndMessage :
Barotrauma.TutorialPrefab
EndNodeFilter :
Barotrauma.AIObjectiveOperateItem
endNodeFilter :
Barotrauma.AIObjectiveGoTo
Endpoint :
Barotrauma.Networking.NetworkConnection< T >
EndPos :
Barotrauma.Level.Cave
EndTransitionDuration :
Barotrauma.CampaignMode
EndWorldPos :
Barotrauma.CachedDistance
EnemyCharacters :
Barotrauma.ShipCommandManager
Entity :
Barotrauma.DelayedListElement
,
Barotrauma.DurationListElement
,
Barotrauma.EntitySpawner.SpawnOrRemove
,
Barotrauma.Item.ChangePropertyEventData
,
Barotrauma.Networking.NetEntityEvent
EntityGrids :
Barotrauma.Hull
EntitySpawnerID :
Barotrauma.Entity
Entries :
Barotrauma.EventLog.Event
ep :
Voronoi2.Edge
Equipper :
Barotrauma.Item
EventCooldown :
Barotrauma.EventManagerSettings
EventHistory :
Barotrauma.LevelData
EventIdentifier :
Barotrauma.EventLog.Event
,
Barotrauma.TutorialPrefab
EventLog :
Barotrauma.EventManager
EventManager :
Barotrauma.GameSession
EventPrefabs :
Barotrauma.EventSet
EventThresholdIncrease :
Barotrauma.EventManagerSettings
EventType :
Barotrauma.EventPrefab
Exception :
Barotrauma.CoroutineHandle
ExceptionHandler :
Barotrauma.LuaCsLogger
Exclusive :
Barotrauma.ConditionalSprite
Exhaustible :
Barotrauma.EventSet
ExitDistance :
Barotrauma.Level
ExpirationTime :
Barotrauma.Networking.BannedPlayer
expiredAnimations :
Barotrauma.AnimController
ExtraDistanceOutsideSub :
Barotrauma.AIObjectiveGoTo
ExtraDistanceWhileSwimming :
Barotrauma.AIObjectiveGoTo
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